rectangular: Difference between revisions
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{{Command|= | {{Command|Comments= | ||
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| arma | | | arma |Game name= | ||
|1.08| | |1.08|Game version= | ||
|arg= |= | |arg= |Multiplayer Arguments= | ||
|eff= |= | |eff= |Multiplayer Effects= | ||
|gr1= Locations |GROUP1= | |||
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[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands | [[Category:Scripting Commands Armed Assault|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Command_Group:_Locations|{{uc:{{PAGENAME}}}}]] | [[Category:Command_Group:_Locations|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands | [[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
[[Category: | [[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] |
Revision as of 10:27, 20 September 2020
Description
- Description:
- Checks if a location is rectangular (returns true) or elliptical (returns false).
- Groups:
- Locations
Syntax
Examples
- Example 1:
_isRect = rectangular myLocation;
Additional Information
- See also:
- setTextnearestLocationnearestLocationslocationPositionnearestLocationWithDubbingsetRectangularcreateLocation
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note