rectangular: Difference between revisions
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|x1= < | |x1= <code>_isRect = [[rectangular]] myLocation;</code> |= Example 1 | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[setRectangular]] |= See also | | [[setText]], [[nearestLocation]], [[nearestLocations]], [[locationPosition]], [[nearestLocationWithDubbing]], [[setRectangular]], [[createLocation]] |= See also | ||
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[[Category:Command_Group:_Locations|{{uc:{{PAGENAME}}}}]] | [[Category:Command_Group:_Locations|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] |
Revision as of 15:43, 8 August 2015
Description
- Description:
- Checks if a location is rectangular (returns true) or elliptical (returns false).
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_isRect = rectangular myLocation;
Additional Information
- See also:
- setTextnearestLocationnearestLocationslocationPositionnearestLocationWithDubbingsetRectangularcreateLocation
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note