remove3DENLayer: Difference between revisions

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m (Text replacement - "\| *(( \[\[[a-zA-Z0-9]+\]\])+) \}\}" to "|seealso= $1 }}")
m (Text replacement - " \| *(\[\[[a-zA-Z0-9]+\]\][^ ]+) *\|x1=" to " |r1= $1 |x1=")
Line 11: Line 11:
| '''remove3DENLayer''' layerID
| '''remove3DENLayer''' layerID
|p1= layerID : [[Number]] - layer ID as returned by [[add3DENLayer]] command
|p1= layerID : [[Number]] - layer ID as returned by [[add3DENLayer]] command
| [[Boolean]] - [[true]] if the layer was removed successfully (i.e., correct layer ID was used)
|r1= [[Boolean]] - [[true]] if the layer was removed successfully (i.e., correct layer ID was used)


|x1= <code>_myLayer = -1 [[add3DENLayer]] "Enemy Base";
|x1= <code>_myLayer = -1 [[add3DENLayer]] "Enemy Base";

Revision as of 14:21, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Eden Editor

Syntax

Syntax:
Syntax needed
Parameters:
layerID : Number - layer ID as returned by add3DENLayer command
Return Value:
Boolean - true if the layer was removed successfully (i.e., correct layer ID was used)

Examples

Example 1:
_myLayer = -1 add3DENLayer "Enemy Base"; remove3DENLayer _myLayer ;

Additional Information

See also:
add3DENLayer set3DENLayer get3DENLayerEntities

Notes

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Only post proven facts here! Add Note