respawnVehicle: Difference between revisions

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m (reset arma ver)
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<dl class="command_description">
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section BEGIN -->
For this command to work (in both SP & MP) you need the appropriate markers in the mission.
The markers are...
<pre>respawn_vehicle_west
respawn_vehicle_east
respawn_vehicle_querilla
respawn_vehicle_civilian
</pre>


<!-- Note Section END -->
<!-- Note Section END -->

Revision as of 16:35, 28 May 2007


-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Set vehicle as respawnable in MP games. Delay is respawn delay, default respawnDelay from Description.ext is used. Count tells how many respawns is processed (default unlimited).
Groups:
Uncategorised

Syntax

Syntax:
Nothing
Parameters:
vehicle: Object
[delay = -1, count = 0]: Array
Return Value:
Return value needed

Examples

Example 1:
car respawnVehicle [5.0, 3]

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

For this command to work (in both SP & MP) you need the appropriate markers in the mission. The markers are...
respawn_vehicle_west
respawn_vehicle_east
respawn_vehicle_querilla
respawn_vehicle_civilian

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