save3DENInventory: Difference between revisions

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{{Command
{{RV|type=command
|arma3 |= Game
 
|1.56
|game1= arma3
|arg=
|version1= 1.56
|eff=


|gr1= Eden Editor
|gr1= Eden Editor


| Saves the current state of entities' inventory to the current mission's [[Mission.sqm]].
|descr= Saves the current state of entities' inventory to the [[Mission.sqm]].
| [[save3DENInventory]] entities
|p1= entities: [[Array]] of types [[Eden Entity]] or [[Eden ID]]


| [[Nothing]]
|s1= [[save3DENInventory]] entities
|x1= <code>[[save3DENInventory]] [_soldier1,_solider2];</code>
|
[[get3DENMouseOver]]
[[add3DENConnection]]
[[add3DENEventHandler]]
[[collect3DENHistory]]
[[create3DENComposition]]
[[create3DENEntity]]
[[current3DENOperation]]
[[delete3DENEntities]]
[[do3DENAction]]
[[get3DENActionState]]
[[get3DENAttribute]]
[[get3DENCamera]]
[[get3DENConnections]]
[[get3DENEntityID]]
[[get3DENGrid]] 
[[get3DENIconsVisible]]
[[get3DENLinesVisible]]
[[get3DENSelected]]
[[is3DEN]]
[[is3DENMultiplayer]]
[[move3DENCamera]]
[[remove3DENConnection]]
[[remove3DENEventHandler]]
[[removeAll3DENEventHandlers]]
[[set3DENAttributes]]
[[set3DENGrid]]
[[set3DENIconsVisible]]
[[set3DENLinesVisible]]
[[set3DENObjectType]]


}}
|p1= entities: [[Array]] of [[Eden Entity]] or [[Eden ID]]


<dl class='command_description'>
|r1= [[Nothing]]
<!-- BEGIN Note Section -->
<!-- For example:
<dd class='notedate'>Posted on Month Day, Year - Time (UTC)</dd>
<dt class='note'>'''[[User:User Name|User Name]]'''</dt>
<dd class='note'>This is an example note. It is true and verifiable, and contains a little code snippet.
<code>[[if]] ([[_this]] == anExample) [[then]] { [[hint]] Leave it here for others to read; };</code></dd>
-->
<!-- END Note Section -->
</dl>


|x1= <code>[[save3DENInventory]] [_soldier1, _solider2];</code>


|x2= <code>[[save3DENInventory]] [11234, 21251];</code>


{{GameCategory|arma3|Scripting Commands}}
|seealso= [[clear3DENInventory]] [[get3DENEntityID]] [[collect3DENHistory]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
}}

Revision as of 14:10, 9 October 2021

Hover & click on the images for description

Description

Description:
Saves the current state of entities' inventory to the Mission.sqm.
Groups:
Eden Editor

Syntax

Syntax:
save3DENInventory entities
Parameters:
entities: Array of Eden Entity or Eden ID
Return Value:
Nothing

Examples

Example 1:
save3DENInventory [_soldier1, _solider2];
Example 2:
save3DENInventory [11234, 21251];

Additional Information

See also:
clear3DENInventory get3DENEntityID collect3DENHistory

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note