saveStatus: Difference between revisions

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m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ")
m (Text replacement - " " to " ")
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|r1= [[Boolean]] - [[true|True]] if successful, otherwise [[false]]
|r1= [[Boolean]] - [[true|True]] if successful, otherwise [[false]]
 
 
|x1= <code>[[player]] '''saveStatus''' "playerstate"</code>
|x1= <code>[[player]] '''saveStatus''' "playerstate"</code>


|seealso= [[loadStatus]]
|seealso= [[loadStatus]]
}}
}}

Revision as of 21:13, 10 June 2021

Hover & click on the images for description

Description

Description:
Saves object's properties to Objects.sav file in campaign directory as entry name.
Groups:
Weapon PoolMission Information

Syntax

Syntax:
object saveStatus name
Parameters:
object: Object
name: String
Return Value:
Boolean - True if successful, otherwise false

Examples

Example 1:
player saveStatus "playerstate"

Additional Information

See also:
loadStatus

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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