saveStatus: Difference between revisions

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| Saves object's properties to [[objects.sav]] file in campaign directory as entry name. |= Description
| Saves object's properties to [[Objects.sav]] file in campaign directory as entry name. |= Description
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|p1= object: [[Object]] |= Parameter 1
|p1= object: [[Object]] |= Parameter 1
|p2= name: [[String]] |= Parameter 2
|p2= name: [[String]] |= Parameter 2


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|x1= <pre>[[player]] saveStatus "playerstate"</pre> |= Example 1
|x1= <code>[[player]] saveStatus "playerstate"</code> |= Example 1
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| |= See also
| [[loadStatus]] |= See also


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<h3 style="display:none">Bottom Section</h3>
<h3 style="display:none">Bottom Section</h3>
[[Category:Command Group: Weapon Pool|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|SAVESTATUS]]
[[Category:Scripting Commands|SAVESTATUS]]
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.96|SAVESTATUS]]
[[Category:Scripting Commands OFP 1.96|SAVESTATUS]]
[[Category:Scripting Commands ArmA|SAVESTATUS]]
[[Category:Scripting Commands ArmA|SAVESTATUS]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]

Revision as of 12:07, 25 September 2014

Hover & click on the images for description

Description

Description:
Saves object's properties to Objects.sav file in campaign directory as entry name.
Groups:
Uncategorised

Syntax

Syntax:
object saveStatus name
Parameters:
object: Object
name: String
Return Value:
Boolean

Examples

Example 1:
player saveStatus "playerstate"

Additional Information

See also:
loadStatus

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section