saveStatus: Difference between revisions

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m (Some wiki formatting)
(Add "saveVar" to related)
 
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|r1= [[Boolean]] - [[true]] if successful, otherwise [[false]]
|r1= [[Boolean]] - [[true]] if successful, otherwise [[false]]


|x1= <sqf>player saveStatus "playerstate"</sqf>
|x1= <sqf>player saveStatus "playerstate";</sqf>


|seealso= [[loadStatus]]
|seealso= [[loadStatus]] [[saveVar]]
}}
}}

Latest revision as of 01:57, 7 February 2023

Hover & click on the images for description

Description

Description:
Saves object's properties to Objects.sav file in campaign directory as entry name.
Groups:
Weapon PoolMission Information

Syntax

Syntax:
object saveStatus name
Parameters:
object: Object
name: String
Return Value:
Boolean - true if successful, otherwise false

Examples

Example 1:
player saveStatus "playerstate";

Additional Information

See also:
loadStatus saveVar

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note