saveStatus: Difference between revisions

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| Saves object's properties to [[Objects.sav]] file in campaign directory as entry name. |= Description
| Saves object's properties to [[Objects.sav]] file in campaign directory as entry name. |DESCRIPTION=
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| object '''saveStatus''' name |= Syntax
| object '''saveStatus''' name |SYNTAX=


|p1= object: [[Object]] |= Parameter 1
|p1= object: [[Object]] |PARAMETER1=
|p2= name: [[String]] |= Parameter 2
|p2= name: [[String]] |PARAMETER2=


| [[Boolean]] |= Return value
| [[Boolean]] |RETURNVALUE=
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|x1= <code>[[player]] saveStatus "playerstate"</code> |= Example 1
|x1= <code>[[player]] saveStatus "playerstate"</code> |EXAMPLE1=
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| [[loadStatus]] |= See also
| [[loadStatus]] |SEEALSO=


}}
}}

Revision as of 15:46, 7 April 2019

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Description

Description:
Saves object's properties to Objects.sav file in campaign directory as entry name.
Groups:
Uncategorised

Syntax

Syntax:
object saveStatus name
Parameters:
object: Object
name: String
Return Value:
Boolean

Examples

Example 1:
player saveStatus "playerstate"

Additional Information

See also:
loadStatus

Notes

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Notes

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