secondaryWeapon: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (template:command argument fix)
(2 intermediate revisions by 2 users not shown)
Line 7: Line 7:
____________________________________________________________________________________________
____________________________________________________________________________________________


| Returns name of a unit's secondary weapon (empty string if none). |= Description
| Returns name of a unit's secondary weapon (empty string if none). |DESCRIPTION=
____________________________________________________________________________________________
____________________________________________________________________________________________


| '''secondaryWeapon''' unit |= Syntax
| '''secondaryWeapon''' unit |SYNTAX=


|p1= unit: [[Object]] |= Parameter 1
|p1= unit: [[Object]] |PARAMETER1=


| [[String]] |= Return value
| [[String]] |RETURNVALUE=
____________________________________________________________________________________________
____________________________________________________________________________________________
   
   
|x1= <code>sWeap <nowiki>=</nowiki> secondaryWeapon [[player]]</code> |= Example 1
|x1= <code>_sWeap <nowiki>=</nowiki> [[secondaryWeapon]] [[player]];</code> |EXAMPLE1=
 
|x2= <code>[[hint]] [[secondaryWeapon]] [[player]]; //"launch_NLAW_F"</code> |EXAMPLE1=
____________________________________________________________________________________________
____________________________________________________________________________________________


| [[primaryWeapon]], [[weapons]], [[currentWeapon]] |= See also
| [[secondaryWeaponMagazine]], [[secondaryWeaponItems]], [[addSecondaryWeaponItem]], [[primaryWeapon]], [[handgunWeapon]], [[currentWeapon]], [[weapons]] |SEEALSO=


}}
}}
Line 40: Line 42:


[[Category:Scripting Commands|SECONDARYWEAPON]]
[[Category:Scripting Commands|SECONDARYWEAPON]]
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.96|SECONDARYWEAPON]]
[[Category:Scripting Commands OFP 1.96|SECONDARYWEAPON]]
[[Category:Scripting Commands ArmA|SECONDARYWEAPON]]
[[Category:Scripting Commands ArmA|SECONDARYWEAPON]]

Revision as of 15:46, 7 April 2019

Hover & click on the images for description

Description

Description:
Returns name of a unit's secondary weapon (empty string if none).
Groups:
Uncategorised

Syntax

Syntax:
secondaryWeapon unit
Parameters:
unit: Object
Return Value:
String

Examples

Example 1:
_sWeap = secondaryWeapon player;
Example 2:
hint secondaryWeapon player; //"launch_NLAW_F"

Additional Information

See also:
secondaryWeaponMagazinesecondaryWeaponItemsaddSecondaryWeaponItemprimaryWeaponhandgunWeaponcurrentWeaponweapons

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on August 4, 2006 - 10:58
hardrock
Notes from before the conversion: secondaryWeapon tells you what weapon the unit has irrespective of the status of the weapon. For example a unit that has a LAWLauncher on his back will still report a LAWLauncher as its secondary weapon. Use currentWeapon to detect the active weapon.

Bottom Section