secondaryWeapon: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
No edit summary
m (Text replacement - "(\|[pr][0-9]+ *= *[^-]+) *- *C([a-eg-z])" to "$1 - c$2")
 
(63 intermediate revisions by 15 users not shown)
Line 1: Line 1:
back to [[Scripting_Reference#S|COMREF]]
{{RV|type=command


<h2 style="color:#000066">'''secondaryWeapon ''vehicle'''''</h2>
|game1= ofp
|version1= 1.75


|game2= ofpe
|version2= 1.00


'''Operand types:'''
|game3= arma1
|version3= 1.00


'''vehicle:''' [[Object]]
|game4= arma2
|version4= 1.00


'''Type of returned value:'''
|game5= arma2oa
|version5= 1.50


[[String]]
|game6= tkoh
|version6= 1.00


'''Compatibility:'''
|game7= arma3
|version7= 0.50


Added in version '''1.75'''
|gr1= Unit Inventory


'''Description:'''
|descr= Returns the name of a unit's secondary weapon (launcher). To detect the weapon which is '''currently''' being used by the unit use [[currentWeapon]].


Returns name of '''vehicle's''' secondary weapon (empty string if none).
|s1= [[secondaryWeapon]] unit


|p1= unit: [[Object]]


'''Example:'''
|r1= [[String]] - class name of the secondary weapon or <sqf inline>""</sqf> if none available


sWeap = '''secondaryWeapon''' [[player]]
|x1= <sqf>private _secondaryWeapon = secondaryWeapon player;</sqf>
 
|x2= <sqf>hint secondaryWeapon player; // "launch_NLAW_F"</sqf>
 
|seealso= [[secondaryWeaponMagazine]] [[secondaryWeaponItems]] [[addSecondaryWeaponItem]] [[primaryWeapon]] [[handgunWeapon]] [[currentWeapon]] [[weapons]]
}}

Latest revision as of 14:59, 8 November 2023

Hover & click on the images for description

Description

Description:
Returns the name of a unit's secondary weapon (launcher). To detect the weapon which is currently being used by the unit use currentWeapon.
Groups:
Unit Inventory

Syntax

Syntax:
secondaryWeapon unit
Parameters:
unit: Object
Return Value:
String - class name of the secondary weapon or "" if none available

Examples

Example 1:
private _secondaryWeapon = secondaryWeapon player;
Example 2:
hint secondaryWeapon player; // "launch_NLAW_F"

Additional Information

See also:
secondaryWeaponMagazine secondaryWeaponItems addSecondaryWeaponItem primaryWeapon handgunWeapon currentWeapon weapons

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note