Difference between revisions of "secondaryWeapon"

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ")
m (Text replacement - " " to " ")
 
Line 31: Line 31:
  
 
|r1= [[String]] -  Class name of the secondary weapon or {{ic|""}} if none available
 
|r1= [[String]] -  Class name of the secondary weapon or {{ic|""}} if none available
 
+
 
 
|x1= <code>[[private]] _secondaryWeapon = [[secondaryWeapon]] [[player]];</code>
 
|x1= <code>[[private]] _secondaryWeapon = [[secondaryWeapon]] [[player]];</code>
  

Latest revision as of 21:12, 10 June 2021

Hover & click on the images for description

Description

Description:
Returns the name of a unit's secondary weapon. To detect the weapon which is currently being used by the unit use currentWeapon.
Groups:
Unit Inventory

Syntax

Syntax:
secondaryWeapon unit
Parameters:
unit: Object
Return Value:
String - Class name of the secondary weapon or "" if none available

Examples

Example 1:
private _secondaryWeapon = secondaryWeapon player;
Example 2:
hint secondaryWeapon player; // "launch_NLAW_F"

Additional Information

See also:
secondaryWeaponMagazinesecondaryWeaponItemsaddSecondaryWeaponItemprimaryWeaponhandgunWeaponcurrentWeaponweapons

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note