Difference between revisions of "serverCommandAvailable"
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Killzone Kid (talk | contribs) (see also) |
Killzone Kid (talk | contribs) (full list of all commands and availability) |
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− | | Returns [[true]] if the [[serverCommand]] | + | | Returns [[true]] if the [[serverCommand]] is available on current machine, [[false]] if not. Here is the general table of availability of server commands: |
+ | <br><br> | ||
+ | * '''Available to anyone''' | ||
+ | <blockquote><tt>#login</tt>, <tt>#userlist</tt>, <tt> #beclient</tt>, <tt> #vote</tt></blockquote> | ||
+ | * '''Available to any (voted in or logged in) [[admin]] or [[isServer|server]]''' | ||
+ | <blockquote><tt>#kick</tt>, <tt>#debug</tt></blockquote> | ||
+ | * '''Available to logged in [[admin]] or [[isServer|server]]''' | ||
+ | <blockquote><tt>#lock</tt>, <tt>#unlock</tt>, <tt>#maxping</tt>, <tt>#maxdesync</tt>, <tt>#maxpacketloss</tt></blockquote> | ||
+ | * '''Available to any (voted in or logged in) [[admin]]''' | ||
+ | <blockquote><tt>#logout</tt>, <tt>#restart</tt>, <tt>#mission</tt>, <tt>#missions</tt>, <tt>#reassign</tt>, <tt>#monitor</tt>, <tt>#init</tt></blockquote> | ||
+ | * '''Available to logged in [[admin]]''' | ||
+ | <blockquote><tt>#shutdown</tt>, <tt>#restartserver</tt>, <tt>#exec</tt>, <tt>#beserver</tt>, <tt>#monitords</tt>, <tt>#logentities</tt>, <tt>#exportjipqueue</tt></blockquote> | ||
+ | * '''Available to logged in [[admin]] on certain game builds''' | ||
+ | <blockquote><tt>#captureframe</tt>, <tt>#enabletest</tt>, <tt>#disabletest</tt></blockquote> | ||
+ | To check if server command could be executed in current environment use [[serverCommandExecutable]] |= Description | ||
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