serverCommandExecutable: Difference between revisions

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(target stable version xml comment)
m (game name)
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| arma3 |= Game name
| arma3dev |= Game name


|DEV|= Game version <!-- target stable 1.34 -->
|1.34|= Game version  
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Revision as of 04:31, 17 October 2014

-wrong parameter ("arma3dev") defined!-[[:Category:Introduced with arma3dev version 1.34|1.34]]
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Description

Description:
Returns true if the serverCommand can be performed on the machine and in this exact environment, otherwise false. serverCommand can be executed only from User Interface Event Handlers, and this command also checks if that's the case.
Groups:
Uncategorised

Syntax

Syntax:
serverCommandExecutable command
Parameters:
command: String
Return Value:
Boolean

Examples

Example 1:
_can = serverCommandAvailable "#kick";
Example 2:
Add button to the main map to lock server, which could only be activated by admin: with uiNamespace do { ctrl = findDisplay 12 ctrlCreate ["RscButton", -1]; ctrl ctrlSetPosition [0,0,0.5,0.1]; ctrl ctrlCommit 0; ctrl ctrlSetText "LOCK SERVER"; ctrl ctrlAddEventHandler ["ButtonDown", { if (serverCommandExecutable "#lock") then { serverCommand "#lock"; } else { hint "You need to be logged in as admin to do this"; }; }]; };

Additional Information

See also:
serverCommandserverCommandAvailableMultiplayer Server Commands

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

[[Category:Introduced with arma3dev version 1.34]][[ Category: arma3dev: New Scripting Commands | SERVERCOMMANDEXECUTABLE]][[ Category: arma3dev: Scripting Commands | SERVERCOMMANDEXECUTABLE]]

Notes

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