Difference between revisions of "serverCommandExecutable"

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Latest revision as of 20:08, 1 September 2019

Introduced with Arma 3 version 1.341.34
Hover & click on the images for descriptions


Returns true if the serverCommand can be performed on the machine and in this exact environment, otherwise false. serverCommand can be executed only from User Interface Event Handlers, and this command also checks if that's the case.


serverCommandExecutable command
command: String - see Multiplayer Server Commands for all available commands
Return Value:


Example 1:
_canKick = serverCommandAvailable "#kick";
Example 2:
Add button to the main map to lock server, which could only be activated by admin: with uiNamespace do { ctrl = findDisplay 12 ctrlCreate ["RscButton", -1]; ctrl ctrlSetPosition [0,0,0.5,0.1]; ctrl ctrlCommit 0; ctrl ctrlSetText "LOCK SERVER"; ctrl ctrlAddEventHandler ["ButtonDown", { if (serverCommandExecutable "#lock") then { serverCommand "#lock"; } else { hint "You need to be logged in as admin to do this"; }; }]; };

Additional Information

See also:
serverCommandserverCommandAvailableMultiplayer Server Commands


Only post proven facts here. Report bugs on the Feedback Tracker and discuss on the Arma Discord or on the Forums.


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