setAPURTD: Difference between revisions

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|x1= <code>[[vehicle]] [[player]] [[setAPURTD]] [1, 15];</code> |=
|x1= <code>[[vehicle]] [[player]] [[setAPURTD]] [1, 15];</code>


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| |SEEALSO=

Revision as of 22:41, 17 January 2021

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Description

Description:
Let the Auxiliary Power Unit (APU) reach a desired state over the given period of time.
  • 0: fully off
  • 1: fully powered up
Groups:
RTD

Syntax

Syntax:
helicopterRTD setAPURTD [value, time]
Parameters:
helicopterRTD: ObjectRTD - helicopter
value: Number - desired APU state
time: Number - time to reach (seconds)
Return Value:
Nothing

Examples

Example 1:
vehicle player setAPURTD [1, 15];

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

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