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Revision as of 18:00, 1 September 2019 by Lou Montana (Text replacement - "|= Game version" to "|Game version=")
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- Let the Auxiliary Power Unit (APU) reach a desired state over the given period of time.
- 0: fully off
- 1: fully powered up
- helicopterRTD setAPURTD [value, time]
- helicopterRTD: ObjectRTD - helicopter
- value: Number - desired APU state
- time: Number - time to reach (seconds)
- Return Value:
- See also: