setCamUseTI: Difference between revisions

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| Activate camera thermal vision. |= Description
| Activates thermal vision. Mode index defines what sort of thermal vision it is:<br>
* 0 - White Hot
* 1 - Black Hot
* 2 - Light Green Hot / Darker Green cold
* 3 - Black Hot / Darker Green cold
* 4 - Light Red Hot /Darker Red Cold
* 5 - Black Hot / Darker Red Cold
* 6 - White Hot . Darker Red Cold
* 7 - Thermal (Shade of Red and Green, Bodies are white) <br>
This command only works with [[camCreate]] created camera that is currently the main camera for the player (see example).|DESCRIPTION=
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| Bool '''setCamUseTi''' mode index |= Syntax
| Bool '''setCamUseTI''' modeIndex |SYNTAX=


|p1= Bool: [[Boolean]] |=  
|p1= Bool: [[Boolean]] - enable/disable the effect|=  
|p2= mode index: [[Number]] |=  
|p2= modeIndex: [[Number]] - Ti mode|=  


| [[Nothing]] |= Return value
| [[Nothing]] |RETURNVALUE=
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|x1= <code>true '''setCamUseTi''' 1; </code> |=  
|x1= <code>[[true]] [[setCamUseTI]] 1;</code> |=
|x2= "Preditor" vision:<code>_cam = "camera" [[camCreate]] [0,0,0];
_cam [[camSetTarget]] [[player]];
_cam [[camSetRelPos]] [0,1,1.5];
_cam [[cameraEffect]] ["Internal","Back"];
_cam [[camCommit]] 0;
[[true]] [[setCamUseTI]] 7;</code> |=
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| |= See also
| [[camUseNVG]], [[disableTIEquipment]] |SEEALSO=


}}
}}
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[[Category:Command Group: Camera Control|setCamUseTI]]

Revision as of 15:46, 7 April 2019

Hover & click on the images for description

Description

Description:
Activates thermal vision. Mode index defines what sort of thermal vision it is:
  • 0 - White Hot
  • 1 - Black Hot
  • 2 - Light Green Hot / Darker Green cold
  • 3 - Black Hot / Darker Green cold
  • 4 - Light Red Hot /Darker Red Cold
  • 5 - Black Hot / Darker Red Cold
  • 6 - White Hot . Darker Red Cold
  • 7 - Thermal (Shade of Red and Green, Bodies are white)
This command only works with camCreate created camera that is currently the main camera for the player (see example).
Groups:
Uncategorised

Syntax

Syntax:
Bool setCamUseTI modeIndex
Parameters:
Bool: Boolean - enable/disable the effect
modeIndex: Number - Ti mode
Return Value:
Nothing

Examples

Example 1:
true setCamUseTI 1;
Example 2:
"Preditor" vision:_cam = "camera" camCreate [0,0,0]; _cam camSetTarget player; _cam camSetRelPos [0,1,1.5]; _cam cameraEffect ["Internal","Back"]; _cam camCommit 0; true setCamUseTI 7;

Additional Information

See also:
camUseNVGdisableTIEquipment

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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