setCombatBehaviour

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Revision as of 18:09, 8 February 2021 by killzone_kid (talk | contribs)
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Description

Description:
Description needed
Groups:
Object ManipulationGroups

Syntax

Syntax:
Syntax needed
Parameters:
unit: Object - AI unit
behaviour: String - see description
Return Value:
Return value needed

Alternative Syntax

Syntax:
group setCombatBehaviour behaviour
Parameters:
group: Group - AI group
behaviour: String - see description
Return Value:
Nothing

Examples

Example 1:
unit1 setCombatBehaviour "SAFE";
Example 2:
group1 setCombatBehaviour "CARELESS";

Additional Information

See also:
See also needed

Notes

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