setDamage

From Bohemia Interactive Community
Revision as of 00:09, 2 August 2006 by Kronzky (talk | contribs)
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Damage / repair object. Damages or repairs the object. Damage 0 means fully functional, damage 1 means completely destroyed / dead. See also getDammage Note: This function is identical to setDammage. It was introduced to fix a spelling error in original function name. Note: Setting a unit's damage to a negative value will set their health to full, but impair their aim.
Groups:
Uncategorised

Syntax

Syntax:
object setDamage damage
Parameters:
object: Object
damage: Number
Return Value:
Nothing

Examples

Example 1:
soldier1 setDamage 1

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section