setFeatureType: Difference between revisions

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m (template:command argument fix)
m (template:command argument fix)
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| arma3 |= Game
| arma3 |= Game


|1.68|= Game Version (number surrounded by NO SPACES)
|1.68|Game Version= (number surrounded by NO SPACES)


|arg= global |= Multiplayer Arguments
|arg= global |Multiplayer Arguments=


|eff= local |= Multiplayer Effects
|eff= local |Multiplayer Effects=
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Revision as of 12:13, 5 August 2019

Hover & click on the images for description

Description

Description:
Enable/disable object as a feature/landmark. Possible feature types:
  • 0 - Feature disabled
  • 1 - Object is always visible within object view distance
  • 2 - Object is always visible within terrain view distance
The limit is 500 map/static objects and 200 dynamic objects including config features and auto features (flying helicopters, airplanes). When limit is reached, function returns false.
Groups:
Uncategorised

Syntax

Syntax:
object setFeatureType type
Parameters:
object: Object
type: Number - the desired feature type
Return Value:
Boolean

Examples

Example 1:
Set a building to be always rendered: building setFeatureType 2;

Additional Information

See also:
setViewDistancesetObjectViewDistance

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Bottom Section

Posted on October 10, 2017 - 16:18 (UTC)
Waffle SS.
For world objects, command effect persists after mission restart. Map must be reloaded to automatically revert setting.