setFeatureType

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Revision as of 23:39, 2 September 2019 by Lou Montana (talk | contribs) (Text replacement - "{{Command|=" to "{{Command|Comments=")
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Introduced with Arma 3 version 1.681.68Arguments of this scripting command don't have to be local to the client the command is executed onEffects of this scripting command are not broadcasted over the network and remain local to the client the command is executed on
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Description

Description:
Enable/disable object as a feature/landmark. Possible feature types:
  • 0 - Feature disabled
  • 1 - Object is always visible within object view distance
  • 2 - Object is always visible within terrain view distance
The limit is 500 map/static objects and 200 dynamic objects including config features and auto features (flying helicopters, airplanes). When limit is reached, function returns false.

Syntax

Syntax:
object setFeatureType type
Parameters:
object: Object
type: Number - the desired feature type
Return Value:
Boolean

Examples

Example 1:
Set a building to be always rendered: building setFeatureType 2;

Additional Information

See also:
setViewDistancesetObjectViewDistance

Notes

i
Only post proven facts here. Report bugs on the Feedback Tracker and discuss on the Arma Discord or on the Forums.

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Posted on October 10, 2017 - 16:18 (UTC)
Waffle SS.
For world objects, command effect persists after mission restart. Map must be reloaded to automatically revert setting.