setFlagAnimationPhase: Difference between revisions

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m (template:command argument fix)
m (template:command argument fix)
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|1.68|= Game version
|1.68|= Game version


|arg= global |= Arguments in MP
|arg= global |Multiplayer Arguments=


|eff= local |= Effects in MP
|eff= local |Multiplayer Effects=
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Revision as of 12:13, 5 August 2019

Hover & click on the images for description

Description

Description:
Sets flag position on the flag pole according to the given animation phase, where 0 is the bottom of the flag pole, 1 is the top of the flag pole. The changes to the flag position are local to the PC command is executed on. To animate flag use BIS_fnc_animateFlag
Groups:
Uncategorised

Syntax

Syntax:
flag setFlagAnimationPhase phase
Parameters:
flag: Object - flag pole of the type "FlagCarrier"
phase: Number - 0...1
Return Value:
Nothing

Examples

Example 1:
_flag1 setFlagAnimationPhase 0.5;

Additional Information

See also:
flagflagOwnersetFlagSidesetFlagTextureflagSideflagTextureflagAnimationPhaseforceFlagTexturegetForcedFlagTextureFlag Textures

Notes

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Notes

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