Difference between revisions of "setFlagTexture"

From Bohemia Interactive Community
Jump to navigation Jump to search
m
m
Line 20: Line 20:
 
____________________________________________________________________________________________
 
____________________________________________________________________________________________
 
   
 
   
|x1= <pre>flag1 setFlagTexture "usa_vlajka.pac"</pre> |= Example 1
+
|x1= <pre>flagE setFlagTexture "\ca\misc\data\sever_vlajka.paa"</pre> |= Example 1
 +
|x2= <pre>flagW setFlagTexture "\ca\misc\data\usa_vlajka.paa"</pre> |= Example 2
 
____________________________________________________________________________________________
 
____________________________________________________________________________________________
  

Revision as of 02:33, 9 December 2006

Introduced with Operation Flashpoint version 1.00
  

Click on the images for descriptions

Introduced in

Game:
Operation Flashpoint
Version:
1.00

Description

Description:
Set flag texture. If texture is "", flag is not drawn.

Syntax

Syntax:
flag setFlagTexture texture
Parameters:
flag: Object
texture: String
Return Value:
Nothing

Examples

Example 1:
flagE setFlagTexture "\ca\misc\data\sever_vlajka.paa"
Example 2:
flagW setFlagTexture "\ca\misc\data\usa_vlajka.paa"

Additional Information

Multiplayer:
-
See also:
See also needed

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Posted on August 4, 2006 - 10:59
hardrock
Notes from before the conversion: Flashpoint comes with an addon called Flags.pbo which contains all the flags of the world. You can find it in the addons folder. To use a flag texture from there use: USA flag: flag1 setflagtexture "\flags\usa.jpg" USSR flag: flag1 setflagtexture "\flags\ussr.jpg" Resistance flag: flag1 setflagtexture "\flags\fia.jpg"

Bottom Section