Difference between revisions of "setFlagTexture"

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m (Text replacement - " " to " ")
m (Text replacement - "<tt>([a-zA-Z0-9\. _"']+)<\/tt>" to "{{hl|$1}}")
(3 intermediate revisions by the same user not shown)
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|game1= ofp
 
|game1= ofp
 
 
|version1= 1.00
 
|version1= 1.00
  
 
|game2= ofpe
 
|game2= ofpe
 
 
|version2= 1.00
 
|version2= 1.00
  
 
|game3= arma1
 
|game3= arma1
 
 
|version3= 1.00
 
|version3= 1.00
  
 
|game4= arma2
 
|game4= arma2
 
 
|version4= 1.00
 
|version4= 1.00
  
 
|game5= arma2oa
 
|game5= arma2oa
 
+
|version5= 1.50
|version5= 1.51
 
  
 
|game6= tkoh
 
|game6= tkoh
 
 
|version6= 1.00
 
|version6= 1.00
  
 
|game7= arma3
 
|game7= arma3
 
 
|version7= 0.50
 
|version7= 0.50
  
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|eff= global
 
|eff= global
 
  
 
|gr1= Flags
 
|gr1= Flags
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|p1= flag: [[Object]] - A flag
 
|p1= flag: [[Object]] - A flag
  
|p2= texture: [[String]] - Flag texture. If texture is <tt>""</tt>, flag is not drawn. Custom texture can be used:
+
|p2= texture: [[String]] - Flag texture. If texture is {{hl|""}}, flag is not drawn. Custom texture can be used:
 
* Prior {{arma3}}: Dimension 200x200, file extension .jpg
 
* Prior {{arma3}}: Dimension 200x200, file extension .jpg
 
* Since {{arma3}}: Dimension 512×256, file extension .paa
 
* Since {{arma3}}: Dimension 512×256, file extension .paa

Revision as of 00:44, 16 November 2021

Hover & click on the images for description

Description

Description:
Sets flag texture.
Groups:
Flags

Syntax

Syntax:
flag setFlagTexture texture
Parameters:
flag: Object - A flag
texture: String - Flag texture. If texture is "", flag is not drawn. Custom texture can be used:
  • Prior Arma 3: Dimension 200x200, file extension .jpg
  • Since Arma 3: Dimension 512×256, file extension .paa
Return Value:
Nothing

Examples

Example 1:
_flagE setFlagTexture "\ca\misc\data\sever_vlajka.paa";
Example 2:
_flagW setFlagTexture "\ca\misc\data\usa_vlajka.paa";
Example 3:
flag1 setFlagTexture "\A3\Data_F\Flags\Flag_red_CO.paa";
Example 4:
_customFlag setFlagTexture "myMissionFlag.paa";
Example 5:
_flag_Arma_3 setFlagTexture "\a3\ui_f\data\Logos\arma3_expansion_ca.paa";
Example 6:
Capturable OPFOR flag:private _flag = "FlagPole_F" createVehicle position player; _flag setFlagTexture "\A3\Data_F\Flags\Flag_CSAT_CO.paa"; _flag setFlagSide east;

Additional Information

See also:
flagflagOwnersetFlagOwnersetFlagSidesetObjectTexturesetObjectTextureGlobalflagSideflagTexturesetFlagAnimationPhaseflagAnimationPhaseforceFlagTexturegetForcedFlagTexture

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note