Difference between revisions of "setFlagTexture"

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<h3 style="display:none">Notes</h3>
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<dd class="notedate">Posted on August 18, 2007 - 10:59</dd>
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<dt class="note">'''[[User:HAC_mainframe|HWM mainframe]]'''</dt><dd class="note">''Notes from before the conversion:''
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This command works fine in multiplayer for Arma.
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[[Category:Scripting Commands|SETFLAGTEXTURE]]
 
[[Category:Scripting Commands|SETFLAGTEXTURE]]

Revision as of 09:48, 18 August 2007

Introduced with Operation Flashpoint version 1.00
  

Click on the images for descriptions

Introduced in

Game:
Operation Flashpoint
Version:
1.00

Description

Description:
Set flag texture. If texture is "", flag is not drawn.

Syntax

Syntax:
flag setFlagTexture texture
Parameters:
flag: Object
texture: String
Return Value:
Nothing

Examples

Example 1:
flagE setFlagTexture "\ca\misc\data\sever_vlajka.paa"
Example 2:
flagW setFlagTexture "\ca\misc\data\usa_vlajka.paa"

Additional Information

Multiplayer:
-
See also:
See also needed

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Posted on August 4, 2006 - 10:59
hardrock
Notes from before the conversion: Flashpoint comes with an addon called Flags.pbo which contains all the flags of the world. You can find it in the addons folder. To use a flag texture from there use: USA flag: flag1 setflagtexture "\flags\usa.jpg" USSR flag: flag1 setflagtexture "\flags\ussr.jpg" Resistance flag: flag1 setflagtexture "\flags\fia.jpg"

Bottom Section


Notes

Posted on August 18, 2007 - 10:59
HWM mainframe
Notes from before the conversion: This command works fine in multiplayer for Arma.