Difference between revisions of "setFlagTexture"
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Killzone Kid (talk | contribs) |
Killzone Kid (talk | contribs) (format, example) |
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If texture is "", flag is not drawn.<br> | If texture is "", flag is not drawn.<br> | ||
Custom texture can be used, as long as it is in *.jpg format, and has dimensions of 200px*200px.<br> | Custom texture can be used, as long as it is in *.jpg format, and has dimensions of 200px*200px.<br> | ||
− | The page [[Flag Textures]] shows which textures are available in each game. | + | The page [[Flag Textures]] shows which textures are available in each game.<br><br> |
NOTE: In MP this command has to be executed where Flag Pole is [[local]]. If you add Flag Pole in the editor, it will be local to the server, so executing [[setFlagTexture]] on the server will change flag texture on all clients. The command is also persistent and is synchronised for [[Join In Progress|JIP]] clients.|= Description | NOTE: In MP this command has to be executed where Flag Pole is [[local]]. If you add Flag Pole in the editor, it will be local to the server, so executing [[setFlagTexture]] on the server will change flag texture on all clients. The command is also persistent and is synchronised for [[Join In Progress|JIP]] clients.|= Description | ||
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|x2= <code>_flagW [[setFlagTexture]] "\ca\misc\data\usa_vlajka.paa";</code> |= Example 2 | |x2= <code>_flagW [[setFlagTexture]] "\ca\misc\data\usa_vlajka.paa";</code> |= Example 2 | ||
|x3= <code>flag1 [[setFlagTexture]] "\A3\Data_F\Flags\Flag_red_CO.paa";</code> |= Example 3 | |x3= <code>flag1 [[setFlagTexture]] "\A3\Data_F\Flags\Flag_red_CO.paa";</code> |= Example 3 | ||
+ | |x4= <code>flagARMA3 [[setFlagTexture]] "\a3\ui_f\data\Logos\arma3_expansion_ca.paa";</code> |= Example 4 | ||
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