Difference between revisions of "setFlagTexture"

From Bohemia Interactive Community
Jump to navigation Jump to search
(page overhaul)
m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
 
(15 intermediate revisions by the same user not shown)
Line 2: Line 2:
  
 
|game1= ofp
 
|game1= ofp
 
 
|version1= 1.00
 
|version1= 1.00
  
 
|game2= ofpe
 
|game2= ofpe
 
 
|version2= 1.00
 
|version2= 1.00
  
 
|game3= arma1
 
|game3= arma1
 
 
|version3= 1.00
 
|version3= 1.00
  
 
|game4= arma2
 
|game4= arma2
 
 
|version4= 1.00
 
|version4= 1.00
  
 
|game5= arma2oa
 
|game5= arma2oa
 
+
|version5= 1.50
|version5= 1.51
 
  
 
|game6= tkoh
 
|game6= tkoh
 
 
|version6= 1.00
 
|version6= 1.00
  
 
|game7= arma3
 
|game7= arma3
 
 
|version7= 0.50
 
|version7= 0.50
  
Line 32: Line 25:
  
 
|eff= global
 
|eff= global
 
  
 
|gr1= Flags
 
|gr1= Flags
Line 42: Line 34:
 
|p1= flag: [[Object]] - A flag
 
|p1= flag: [[Object]] - A flag
  
|p2= texture: [[String]] - Flag texture. If texture is <tt>""</tt>, flag is not drawn. Custom texture can be used:
+
|p2= texture: [[String]] - Flag texture. If texture is {{hl|""}}, flag is not drawn. Custom texture can be used:
 
* Prior {{arma3}}: Dimension 200x200, file extension .jpg
 
* Prior {{arma3}}: Dimension 200x200, file extension .jpg
 
* Since {{arma3}}: Dimension 512×256, file extension .paa
 
* Since {{arma3}}: Dimension 512×256, file extension .paa
  
 
|r1= [[Nothing]]
 
|r1= [[Nothing]]
 
+
 
 
|x1= <code>_flagE [[setFlagTexture]] "\ca\misc\data\sever_vlajka.paa";</code>
 
|x1= <code>_flagE [[setFlagTexture]] "\ca\misc\data\sever_vlajka.paa";</code>
  
Line 62: Line 54:
 
_flag [[setFlagSide]] [[east]];</code>
 
_flag [[setFlagSide]] [[east]];</code>
  
|seealso= [[flag]], [[flagOwner]], [[setFlagOwner]], [[setFlagSide]], [[setObjectTexture]], [[setObjectTextureGlobal]], [[flagSide]], [[flagTexture]], [[setFlagAnimationPhase]], [[flagAnimationPhase]], [[forceFlagTexture]], [[getForcedFlagTexture]]
+
|seealso= [[flag]] [[flagOwner]] [[setFlagOwner]] [[setFlagSide]] [[setObjectTexture]] [[setObjectTextureGlobal]] [[flagSide]] [[flagTexture]] [[setFlagAnimationPhase]] [[flagAnimationPhase]] [[forceFlagTexture]] [[getForcedFlagTexture]]
 
}}
 
}}

Latest revision as of 20:49, 20 January 2022

Hover & click on the images for description

Description

Description:
Sets flag texture.
Groups:
Flags

Syntax

Syntax:
flag setFlagTexture texture
Parameters:
flag: Object - A flag
texture: String - Flag texture. If texture is "", flag is not drawn. Custom texture can be used:
  • Prior Arma 3: Dimension 200x200, file extension .jpg
  • Since Arma 3: Dimension 512×256, file extension .paa
Return Value:
Nothing

Examples

Example 1:
_flagE setFlagTexture "\ca\misc\data\sever_vlajka.paa";
Example 2:
_flagW setFlagTexture "\ca\misc\data\usa_vlajka.paa";
Example 3:
flag1 setFlagTexture "\A3\Data_F\Flags\Flag_red_CO.paa";
Example 4:
_customFlag setFlagTexture "myMissionFlag.paa";
Example 5:
_flag_Arma_3 setFlagTexture "\a3\ui_f\data\Logos\arma3_expansion_ca.paa";
Example 6:
Capturable OPFOR flag:private _flag = "FlagPole_F" createVehicle position player; _flag setFlagTexture "\A3\Data_F\Flags\Flag_CSAT_CO.paa"; _flag setFlagSide east;

Additional Information

See also:
flag flagOwner setFlagOwner setFlagSide setObjectTexture setObjectTextureGlobal flagSide flagTexture setFlagAnimationPhase flagAnimationPhase forceFlagTexture getForcedFlagTexture

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note