Difference between revisions of "setFlagTexture"

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[[Category:Scripting Commands|S]]
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{{Command|Comments=
[[Category:Scripting Commands OFP 1.97|S]]
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____________________________________________________________________________________________
[[Category:Scripting Commands OFP 1.46|S]]
 
[[Category:Scripting Commands ArmA|S]]
 
  
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| ofp |Game name=
  
<h2 style="color:#000066">'''''flag'' setFlagTexture ''texture'''''</h2>
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|1.00|Game version=
  
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|arg= local|MP argument=
  
'''Operand types:'''
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|eff= global|MP effect=
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____________________________________________________________________________________________
  
'''flag:''' [[Object]]
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| Sets flag texture.
  
'''texture:''' [[String]]
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If texture is "", flag is not drawn.<br>
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Custom texture can be used, as long as it is in *.jpg format and has dimensions of 200×200px, or *.paa ({{arma3}} standard: 512×256px).
  
'''Type of returned value:'''
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{{Informative | See [[Flag Textures]] for a list of all in-game flag textures.}} |DESCRIPTION=
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____________________________________________________________________________________________
  
[[Nothing]]
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| flag [[setFlagTexture]] texture |SYNTAX=
  
'''Description:'''
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|p1= flag: [[Object]] |PARAMETER1=
  
Set '''flag texture'''.<br>
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|p2= texture: [[String]] |PARAMETER2=
If '''texture''' is '''""''', flag is not drawn.
 
  
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| [[Nothing]] |RETURNVALUE=
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____________________________________________________________________________________________
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|x1= <code>_flagE [[setFlagTexture]] "\ca\misc\data\sever_vlajka.paa";</code> |EXAMPLE1=
  
'''Example:'''
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|x2= <code>_flagW [[setFlagTexture]] "\ca\misc\data\usa_vlajka.paa";</code> |EXAMPLE2=
  
flag1 '''setFlagTexture''' "usa_vlajka.pac"
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|x3= <code>flag1 [[setFlagTexture]] "\A3\Data_F\Flags\Flag_red_CO.paa";</code> |EXAMPLE3=
  
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|x4= <code>customFlag [[setFlagTexture]] "myMissionFlag.paa";</code> |EXAMPLE4=
  
'''Comments:'''
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|x5= <code>flagARMA3 [[setFlagTexture]] "\a3\ui_f\data\Logos\arma3_expansion_ca.paa";</code> |EXAMPLE5=
  
Flashpoint comes with an addon called '''Flags.pbo''' which contains all the flags of the world.
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|x6= Capturable OPFOR flag:<code>[[private]] _flag = "FlagPole_F" [[createVehicle]] [[position]] [[player]];
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_flag [[setFlagTexture]] "\A3\Data_F\Flags\Flag_CSAT_CO.paa";
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_flag [[setFlagSide]] [[east]];</code> |EXAMPLE6=
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____________________________________________________________________________________________
  
You can find it in the addons folder.<br>
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| [[flag]], [[flagOwner]], [[setFlagOwner]], [[setFlagSide]], [[setObjectTexture]], [[setObjectTextureGlobal]], [[flagSide]], [[flagTexture]], [[setFlagAnimationPhase]], [[flagAnimationPhase]], [[forceFlagTexture]], [[getForcedFlagTexture]], [[Flag Textures]] |SEEALSO=
To use a flag texture from there use:
 
  
flag1 '''setflagtexture''' "\flags\usa.jpg" ...... USA flag<br>
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|gr1= Flags
flag1 '''setflagtexture''' "\flags\ussr.jpg" ...... USSR flag<br>
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}}
flag1 '''setflagtexture''' "\flags\fia.jpg" ...... Resistance flag
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<h3 style="display:none">Notes</h3>
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<dl class="command_description">
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<!-- Note Section BEGIN -->
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<!-- Note Section END -->
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</dl>
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[[Category:Scripting Commands OFP 1.46|{{uc:{{PAGENAME}}}}]]
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[[Category:Scripting Commands OFP 1.96|{{uc:{{PAGENAME}}}}]]
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[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
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[[Category:Scripting Commands Armed Assault|{{uc:{{PAGENAME}}}}]]
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[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
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[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
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[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]

Latest revision as of 20:24, 9 September 2020

Introduced with Operation Flashpoint version 1.001.00Arguments of this scripting command have to be local to the client the command is executed onEffects of this scripting command are broadcasted over the network and happen on every computer in the network
Hover & click on the images for descriptions

Description

Description:
Sets flag texture. If texture is "", flag is not drawn.
Custom texture can be used, as long as it is in *.jpg format and has dimensions of 200×200px, or *.paa (Arma 3 standard: 512×256px).
See Flag Textures for a list of all in-game flag textures.

Syntax

Syntax:
flag setFlagTexture texture
Parameters:
flag: Object
texture: String
Return Value:
Nothing

Examples

Example 1:
_flagE setFlagTexture "\ca\misc\data\sever_vlajka.paa";
Example 2:
_flagW setFlagTexture "\ca\misc\data\usa_vlajka.paa";
Example 3:
flag1 setFlagTexture "\A3\Data_F\Flags\Flag_red_CO.paa";
Example 4:
customFlag setFlagTexture "myMissionFlag.paa";
Example 5:
flagARMA3 setFlagTexture "\a3\ui_f\data\Logos\arma3_expansion_ca.paa";
Example 6:
Capturable OPFOR flag:private _flag = "FlagPole_F" createVehicle position player; _flag setFlagTexture "\A3\Data_F\Flags\Flag_CSAT_CO.paa"; _flag setFlagSide east;

Additional Information

See also:
flagflagOwnersetFlagOwnersetFlagSidesetObjectTexturesetObjectTextureGlobalflagSideflagTexturesetFlagAnimationPhaseflagAnimationPhaseforceFlagTexturegetForcedFlagTextureFlag Textures
Groups:
Flags

Notes

i
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Notes