setFlagTexture: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 20: Line 20:
____________________________________________________________________________________________
____________________________________________________________________________________________
   
   
|x1= <pre>flag1 setFlagTexture "usa_vlajka.pac"</pre> |= Example 1
|x1= <pre>flagE setFlagTexture "\ca\misc\data\sever_vlajka.paa"</pre> |= Example 1
|x2= <pre>flagW setFlagTexture "\ca\misc\data\usa_vlajka.paa"</pre> |= Example 2
____________________________________________________________________________________________
____________________________________________________________________________________________



Revision as of 02:33, 9 December 2006

Hover & click on the images for description

Description

Description:
Set flag texture. If texture is "", flag is not drawn.
Groups:
Uncategorised

Syntax

Syntax:
flag setFlagTexture texture
Parameters:
flag: Object
texture: String
Return Value:
Nothing

Examples

Example 1:
flagE setFlagTexture "\ca\misc\data\sever_vlajka.paa"
Example 2:
flagW setFlagTexture "\ca\misc\data\usa_vlajka.paa"

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on August 4, 2006 - 10:59
hardrock
Notes from before the conversion: Flashpoint comes with an addon called Flags.pbo which contains all the flags of the world. You can find it in the addons folder. To use a flag texture from there use: USA flag: flag1 setflagtexture "\flags\usa.jpg" USSR flag: flag1 setflagtexture "\flags\ussr.jpg" Resistance flag: flag1 setflagtexture "\flags\fia.jpg"

Bottom Section