Difference between revisions of "setFlagTexture"
Jump to navigation
Jump to search
(add. classification) |
|||
Line 99: | Line 99: | ||
[[Category:Scripting Commands ArmA|SETFLAGTEXTURE]] | [[Category:Scripting Commands ArmA|SETFLAGTEXTURE]] | ||
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | ||
+ | [[Category:Scripting Commands VBS2|{{uc:{{PAGENAME}}}}]] |
Revision as of 01:45, 2 December 2009
Notes
- Posted on August 4, 2006 - 10:59
- hardrock
- Notes from before the conversion: Flashpoint comes with an addon called Flags.pbo which contains all the flags of the world. You can find it in the addons folder. To use a flag texture from there use: USA flag: flag1 setflagtexture "\flags\usa.jpg" USSR flag: flag1 setflagtexture "\flags\ussr.jpg" Resistance flag: flag1 setflagtexture "\flags\fia.jpg"
- Slon
- Texture of flags for AA2: "\ca\data\Flag_usmc_co.paa" "\ca\data\Flag_rus_co.paa" "\ca\data\Flag_usa_co.paa" "\ca\data\Flag_napa_co.paa" "\ca\data\Flag_chdkz_co.paa" "\ca\data\Flag_chernarus_co.paa" "\ca\data\FlagHolder_co.paa"
Bottom Section
Notes
- Posted on August 18, 2007 - 10:59
- HWM mainframe
- Notes from before the conversion: This command works fine in multiplayer for Arma. You can even use your custom texture as long as it is in *.jpg format and has dimensions of 200px*200px