setFlagTexture: Difference between revisions

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<h3 style="display:none">Bottom Section</h3>
<h3 style="display:none">Bottom Section</h3>
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<dd class="notedate">Posted on August 18, 2007 - 10:59</dd>
<dt class="note">'''[[User:HAC_mainframe|HWM mainframe]]'''</dt><dd class="note">''Notes from before the conversion:''
This command works fine in multiplayer for Arma.
<!-- Note Section END -->


[[Category:Scripting Commands|SETFLAGTEXTURE]]
[[Category:Scripting Commands|SETFLAGTEXTURE]]

Revision as of 09:48, 18 August 2007

Hover & click on the images for description

Description

Description:
Set flag texture. If texture is "", flag is not drawn.
Groups:
Uncategorised

Syntax

Syntax:
flag setFlagTexture texture
Parameters:
flag: Object
texture: String
Return Value:
Nothing

Examples

Example 1:
flagE setFlagTexture "\ca\misc\data\sever_vlajka.paa"
Example 2:
flagW setFlagTexture "\ca\misc\data\usa_vlajka.paa"

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on August 4, 2006 - 10:59
hardrock
Notes from before the conversion: Flashpoint comes with an addon called Flags.pbo which contains all the flags of the world. You can find it in the addons folder. To use a flag texture from there use: USA flag: flag1 setflagtexture "\flags\usa.jpg" USSR flag: flag1 setflagtexture "\flags\ussr.jpg" Resistance flag: flag1 setflagtexture "\flags\fia.jpg"

Bottom Section


Notes

Posted on August 18, 2007 - 10:59
HWM mainframe
Notes from before the conversion: This command works fine in multiplayer for Arma.