Difference between revisions of "setGroupId"

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]2(\|.*)\]\]" to "{{GameCategory|arma2|Scripting Commands}}")
m (Text replacement - " <h3 style="display:none">Notes</h3>" to "")
(5 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Command|Comments=
+
{{Command
____________________________________________________________________________________________
 
  
| ofp |Game name=
+
| ofp
  
|1.00|Game version=
+
|1.00
  
|gr1= Groups |GROUP1=
+
|gr1= Groups
  
|arg= global |Multiplayer Arguments=
+
|arg= global
  
|eff= local |Multiplayer Effects=
+
|eff= local
____________________________________________________________________________________________
 
  
 
| Sets the group radio callsign, how it will be displayed in radio chat. Two groups on the same side '''cannot''' have the same callsign (different side is possible). When trying to apply the same callsign to two groups of the same side, the callsigns will simply be swapped, e.g:
 
| Sets the group radio callsign, how it will be displayed in radio chat. Two groups on the same side '''cannot''' have the same callsign (different side is possible). When trying to apply the same callsign to two groups of the same side, the callsigns will simply be swapped, e.g:
Line 135: Line 133:
 
* STR_CFG_HQ_BASE</spoiler>}}
 
* STR_CFG_HQ_BASE</spoiler>}}
  
For the global variant of this command see [[setGroupIdGlobal]]. |DESCRIPTION=
+
For the global variant of this command see [[setGroupIdGlobal]].
____________________________________________________________________________________________
 
  
| group [[setGroupId]] [nameFormat, nameParam1, ..., nameParamN] |SYNTAX=
+
| group [[setGroupId]] [nameFormat, nameParam1, ..., nameParamN]
  
|p1= group: [[Object]] or [[Group]] |PARAMETER1=
+
|p1= group: [[Object]] or [[Group]]
  
|p2= [nameFormat, nameParam1, ..., nameParamN]: [[Array]] |PARAMETER2=
+
|p2= [nameFormat, nameParam1, ..., nameParamN]: [[Array]]
  
|p3= nameFormat: [[String]] - format template (%keyword1 - %keyword2...etc) |PARAMETER3=
+
|p3= nameFormat: [[String]] - format template (%keyword1 - %keyword2...etc)
  
|p4= nameParam1: [[String]] - param keyword |PARAMETER4=
+
|p4= nameParam1: [[String]] - param keyword
  
| [[Nothing]] |RETURNVALUE=
+
| [[Nothing]]
____________________________________________________________________________________________
 
  
 
|x1= '''{{arma3}}''':<code>[[group]] [[player]] [[setGroupId]] ["Some name for the group"];
 
|x1= '''{{arma3}}''':<code>[[group]] [[player]] [[setGroupId]] ["Some name for the group"];
 
[[hint]] [[groupId]] [[group]] [[player]]; {{cc|"Some name for the group"}}
 
[[hint]] [[groupId]] [[group]] [[player]]; {{cc|"Some name for the group"}}
[[player]] [[sideChat]] "lalala"; {{cc|Some name for the group (KK): "lalala"}}</code> |EXAMPLE1=
+
[[player]] [[sideChat]] "lalala"; {{cc|Some name for the group (KK): "lalala"}}</code>
  
 
|x2= '''{{arma3}}''':<code>[[group]] [[player]] [[setGroupId]] ["%GroupNames :{{=}}: %GroupColors", "Alpha", "GroupColor2"];
 
|x2= '''{{arma3}}''':<code>[[group]] [[player]] [[setGroupId]] ["%GroupNames :{{=}}: %GroupColors", "Alpha", "GroupColor2"];
 
[[hint]] [[groupId]] [[group]] [[player]]; {{cc|"Alpha :{{=}}: Red"}}
 
[[hint]] [[groupId]] [[group]] [[player]]; {{cc|"Alpha :{{=}}: Red"}}
[[player]] [[sideChat]] "lalala"; {{cc|Alpha :{{=}}: Red (KK): "lalala"}}</code> |EXAMPLE2=
+
[[player]] [[sideChat]] "lalala"; {{cc|Alpha :{{=}}: Red (KK): "lalala"}}</code>
  
|x3= '''ArmA / {{arma2}} / {{arma3}}''': <code>_group1 [[setGroupId]] ["Assault Squad"];</code> |EXAMPLE3=
+
|x3= '''ArmA / {{arma2}} / {{arma3}}''': <code>_group1 [[setGroupId]] ["Assault Squad"];</code>
  
|x4= '''OFP''': <code>_group1 [[setGroupId]] ["Delta", "GroupColor4"]</code> |EXAMPLE4=
+
|x4= '''OFP''': <code>_group1 [[setGroupId]] ["Delta", "GroupColor4"]</code>
____________________________________________________________________________________________
 
  
| [[setGroupIdGlobal]], [[groupId]], [[group]] |SEEALSO=
+
| [[setGroupIdGlobal]], [[groupId]], [[group]]
 
}}
 
}}
  
<h3 style="display:none">Notes</h3>
 
 
<dl class="command_description">
 
<dl class="command_description">
 
<!-- Note Section BEGIN -->
 
<!-- Note Section BEGIN -->
Line 185: Line 179:
 
</dl>
 
</dl>
  
<h3 style="display:none">Bottom Section</h3>
 
  
  
Line 195: Line 188:
 
{{GameCategory|arma2|Scripting Commands}}
 
{{GameCategory|arma2|Scripting Commands}}
 
{{GameCategory|arma3|Scripting Commands}}
 
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]
+
{{GameCategory|tkoh|Scripting Commands}}
[[Category:Command_Group:_Object_Manipulation|{{uc:{{PAGENAME}}}}]]
 

Revision as of 14:38, 18 January 2021

Template:Command

Posted on April 21, 2015 - 23:21 (UTC)
Killzone Kid
List of available keywords from config: "if ((configName _x) select [0, 5] == 'group') then { diag_log ('%' + configName _x); for '_i' from 0 to count _x - 1 do { diag_log ('* ""' + configName (_x select _i) + '"" → ' + getText ((_x select _i) >> 'name')); }; }; false" configClasses (configFile >> "CfgWorlds");