setGroupId
Jump to navigation
Jump to search
Notes
- In OFP, group ID format must be [letter, color, picture] or [letter, color].
Letter is one of:
- "Alpha"
- "Bravo"
- "Charlie"
- "Delta"
- "Echo"
- "Foxtrot"
- "Golf"
- "Hotel"
- "Kilo"
- "Yankee"
- "Zulu"
- "Buffalo"
- "Convoy"
- "Guardian"
- "November"
- "Two"
- "Three"
- "Fox"
- "GroupColor0" - (Nothing)
- "GroupColor1" - Black
- "GroupColor2" - Red
- "GroupColor3" - Green
- "GroupColor4" - Blue
- "GroupColor5" - Yellow
- "GroupColor6" - Orange
- "GroupColor7" - Pink
- "Six" - Six
- Posted on August 4, 2006 - 11:01
- hardrock
- Notes from before the conversion: Note that this command does not name the group. To call a group "grp1", for example, write this in the init field of the group leader: grp1 = group this
- Posted on December 9, 2006 - 12:20
- Mondkalb
- Selfdefined Callsigns: In Armed Assault you're able to define the callsignletter by yourself. This can be for example "Fireteam", or "Specialforces". this setgroupId ["Attackteam"]
- Ceeeb
- In OFP v1.96, the radio callsign strings for a mission can be redefined by creating a Stringtable.csv in the mission folder. All string names except FOX can be found within the main stringtable.csv. Note "SIX" has a string suggesting it is a groupname, although the engine uses it as a colour. Some examples of the string names : STR_CFG_GRPNAMES_ALPHA, STR_CFG_GRPNAMES_FOX, STR_CFG_GRPCOL_BLACK, STR_CFG_GRPNAMES_SIX, STR_CFG_FIREFLYBASE, STR_CFG_PAPABEAR, STR_CFG_HQ_BASE, STR_CFG_HQ_BASE.
Bottom Section
- Posted on April 21, 2015 - 23:21 (UTC)
- Killzone Kid
-
List of available keywords from config:
"if ((configName _x) select [0, 5] == 'group') then { diag_log ('%' + configName _x); for '_i' from 0 to count _x - 1 do { diag_log ('* ""' + configName (_x select _i) + '"" -> ' + getText ((_x select _i) >> 'name')); }; }; false" configClasses (configFile >> "CfgWorlds");