setLightVolumeShape: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(Arugment fix and add example)
m (Some wiki formatting)
(11 intermediate revisions by the same user not shown)
Line 22: Line 22:
|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>_light [[setLightVolumeShape]] ["a3\data_f\VolumeLightFlashlight.p3d", [1, 1, 1]];</code>
|x1= <sqf>_light setLightVolumeShape ["a3\data_f\VolumeLightFlashlight.p3d", [1, 1, 1]];</sqf>


|seealso= [[setLightColor]], [[setLightAmbient]], [[setLightBrightness]], [[lightAttachObject]], [[lightDetachObject]], [[setLightIntensity]], [[setLightAttenuation]], [[setLightUseFlare]], [[setLightFlareSize]], [[setLightFlareMaxDistance]], [[setLightDayLight]], [[setLightIR]]
|seealso= [[setLightColor]] [[setLightAmbient]] [[setLightBrightness]] [[lightAttachObject]] [[lightDetachObject]] [[setLightIntensity]] [[setLightAttenuation]] [[setLightUseFlare]] [[setLightFlareSize]] [[setLightFlareMaxDistance]] [[setLightDayLight]] [[setLightIR]]
}}
}}

Revision as of 19:39, 5 May 2022

Hover & click on the images for description

Description

Description:
Sets the lightpoint (directional light #lightreflector)'s volume shape.
Groups:
Lights

Syntax

Syntax:
lightReflector setLightVolumeShape [shapePath, scale]
Parameters:
lightReflector : Object - Object of class #lightreflector)
shapePath: String
scale: Array - [sizeX, sizeY, sizeZ]
Return Value:
Nothing

Examples

Example 1:
_light setLightVolumeShape ["a3\data_f\VolumeLightFlashlight.p3d", [1, 1, 1]];

Additional Information

See also:
setLightColor setLightAmbient setLightBrightness lightAttachObject lightDetachObject setLightIntensity setLightAttenuation setLightUseFlare setLightFlareSize setLightFlareMaxDistance setLightDayLight setLightIR

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note