Difference between revisions of "setLightVolumeShape"

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|x1= <code>_light [[setLightVolumeShape]] ["a3\data_f\VolumeLightFlashlight.p3d", [1, 1, 1]];</code>
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|x1= <sqf>_light setLightVolumeShape ["a3\data_f\VolumeLightFlashlight.p3d", [1, 1, 1]];</sqf>
  
 
|seealso= [[setLightColor]] [[setLightAmbient]] [[setLightBrightness]] [[lightAttachObject]] [[lightDetachObject]] [[setLightIntensity]] [[setLightAttenuation]] [[setLightUseFlare]] [[setLightFlareSize]] [[setLightFlareMaxDistance]] [[setLightDayLight]] [[setLightIR]]
 
|seealso= [[setLightColor]] [[setLightAmbient]] [[setLightBrightness]] [[lightAttachObject]] [[lightDetachObject]] [[setLightIntensity]] [[setLightAttenuation]] [[setLightUseFlare]] [[setLightFlareSize]] [[setLightFlareMaxDistance]] [[setLightDayLight]] [[setLightIR]]
 
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Revision as of 18:39, 5 May 2022

Hover & click on the images for description

Description

Description:
Sets the lightpoint (directional light #lightreflector)'s volume shape.
Groups:
Lights

Syntax

Syntax:
lightReflector setLightVolumeShape [shapePath, scale]
Parameters:
lightReflector : Object - Object of class #lightreflector)
shapePath: String
scale: Array - [sizeX, sizeY, sizeZ]
Return Value:
Nothing

Examples

Example 1:
_light setLightVolumeShape ["a3\data_f\VolumeLightFlashlight.p3d", [1, 1, 1]];

Additional Information

See also:
setLightColor setLightAmbient setLightBrightness lightAttachObject lightDetachObject setLightIntensity setLightAttenuation setLightUseFlare setLightFlareSize setLightFlareMaxDistance setLightDayLight setLightIR

Notes

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