setMarkerPosLocal: Difference between revisions

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| Moves the marker. Pos format is [[Position2D]]. |= Description
| Moves the marker. If position is given in 3D format, <tt>z</tt> coordinate is stored with the marker and will be used when marker is passed to commands like [[createVehicle]], [[createUnit]], [[createAgent]], [[createMine]], [[setVehiclePosition]] for example. When [[Object]] is used for position, [[PositionWorld]] of the object is used. |DESCRIPTION=
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| "markerName" '''setMarkerPosLocal''' [[Position2D]] |= Syntax
| markerName '''setMarkerPosLocal''' pos |SYNTAX=


|p1= markerName: [[String]] |= Parameter 1
|p1= markerName: [[String]] |PARAMETER1=
|p2= pos: [[Array]] - format [[Position2D]], [[PositionAGL]] or [[Object]] (since Arma 3 v1.93.145584) |PARAMETER2=




 
| [[Nothing]] |RETURNVALUE=
| [[Nothing]] |= Return value
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|x1= <code>"MarkerOne" '''setMarkerPosLocal''' [[getMarkerPos]] "MarkerTwo"</code> |= Example 1
|x1= <code>"MarkerOne" '''setMarkerPosLocal''' [[getMarkerPos]] "MarkerTwo";</code> |EXAMPLE1=
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| |= See also
|[[setMarkerPos]], [[setMarkerAlphaLocal]], [[setMarkerBrushLocal]], [[setMarkerColorLocal]], [[setMarkerDirLocal]], [[setMarkerShapeLocal]], [[setMarkerSizeLocal]], [[setMarkerTextLocal]], [[setMarkerTypeLocal]]|SEEALSO=


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[[Category:Scripting Commands ArmA|SETMARKERPOSLOCAL]]
[[Category:Scripting Commands ArmA|SETMARKERPOSLOCAL]]
[[Category:Command Group: Markers|SETMARKERPOSLOCAL]]
[[Category:Command Group: Markers|SETMARKERPOSLOCAL]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]

Revision as of 23:35, 14 April 2019

-wrong parameter ("Arma") defined!-1.04
Hover & click on the images for description

Description

Description:
Moves the marker. If position is given in 3D format, z coordinate is stored with the marker and will be used when marker is passed to commands like createVehicle, createUnit, createAgent, createMine, setVehiclePosition for example. When Object is used for position, PositionWorld of the object is used.
Groups:
Uncategorised

Syntax

Syntax:
markerName setMarkerPosLocal pos
Parameters:
markerName: String
pos: Array - format Position2D, PositionAGL or Object (since Arma 3 v1.93.145584)
Return Value:
Nothing

Examples

Example 1:
"MarkerOne" setMarkerPosLocal getMarkerPos "MarkerTwo";

Additional Information

See also:
setMarkerPossetMarkerAlphaLocalsetMarkerBrushLocalsetMarkerColorLocalsetMarkerDirLocalsetMarkerShapeLocalsetMarkerSizeLocalsetMarkerTextLocalsetMarkerTypeLocal

Notes

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Notes

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