setMarkerPosLocal: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
m (Text replacement - "|gr1 = Markers |=GROUP1" to "|gr1 = Markers |GROUP1=")
(23 intermediate revisions by 10 users not shown)
Line 1: Line 1:
{{Command|= Comments
{{Command|Comments=
____________________________________________________________________________________________
____________________________________________________________________________________________


| arma |= Game name
| arma |Game name=


|1.04|= Game version
|1.04|Game version=


|eff= local |= Effects in MP
|gr1 = Markers |GROUP1=
 
 
 
|eff= local |Multiplayer Effects=
____________________________________________________________________________________________
____________________________________________________________________________________________


| Moves the marker. Pos format is [[Position2D]]. |= Description
| Moves the marker. If position is given in 3D format, <tt>z</tt> coordinate is stored with the marker and will be used when marker is passed to commands like [[createVehicle]], [[createUnit]], [[createAgent]], [[createMine]], [[setVehiclePosition]] for example. When [[Object]] is used for position, [[PositionWorld]] of the object is used. |DESCRIPTION=
____________________________________________________________________________________________
____________________________________________________________________________________________


| "markerName" '''setMarkerPosLocal''' [[Position2D]] |= Syntax
| markerName '''setMarkerPosLocal''' pos |SYNTAX=
 
|p1= markerName: [[String]] |= Parameter 1


|p1= markerName: [[String]] |PARAMETER1=
|p2= pos: [[Array]] - format [[Position2D]], [[PositionAGL]] or [[Object]] (since Arma 3 v1.93.145584) |PARAMETER2=




| [[Nothing]] |= Return value
| [[Nothing]] |RETURNVALUE=
____________________________________________________________________________________________
____________________________________________________________________________________________
   
   
|x1= <code>"MarkerOne" '''setMarkerPosLocal''' [[getMarkerPos]] "MarkerTwo"</code> |= Example 1
|x1= <code>"MarkerOne" '''setMarkerPosLocal''' [[getMarkerPos]] "MarkerTwo";</code> |EXAMPLE1=
____________________________________________________________________________________________
____________________________________________________________________________________________


| |= See also
|[[setMarkerPos]], [[setMarkerAlphaLocal]], [[setMarkerBrushLocal]], [[setMarkerColorLocal]], [[setMarkerDirLocal]], [[setMarkerShapeLocal]], [[setMarkerSizeLocal]], [[setMarkerTextLocal]], [[setMarkerTypeLocal]]|SEEALSO=


}}
}}
Line 37: Line 41:
<h3 style="display:none">Bottom Section</h3>
<h3 style="display:none">Bottom Section</h3>
[[Category:Scripting Commands|SETMARKERPOSLOCAL]]
[[Category:Scripting Commands|SETMARKERPOSLOCAL]]
[[Category:Scripting Commands ArmA|SETMARKERPOSLOCAL]]
[[Category:Scripting Commands Armed Assault|SETMARKERPOSLOCAL]]
[[Category:Command Group: Markers|SETMARKERPOSLOCAL]]
[[Category:Command Group: Markers|SETMARKERPOSLOCAL]]
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]

Revision as of 13:50, 18 September 2020

-wrong parameter ("Arma") defined!-1.04
Hover & click on the images for description

Description

Description:
Moves the marker. If position is given in 3D format, z coordinate is stored with the marker and will be used when marker is passed to commands like createVehicle, createUnit, createAgent, createMine, setVehiclePosition for example. When Object is used for position, PositionWorld of the object is used.
Groups:
Markers

Syntax

Syntax:
markerName setMarkerPosLocal pos
Parameters:
markerName: String
pos: Array - format Position2D, PositionAGL or Object (since Arma 3 v1.93.145584)
Return Value:
Nothing

Examples

Example 1:
"MarkerOne" setMarkerPosLocal getMarkerPos "MarkerTwo";

Additional Information

See also:
setMarkerPossetMarkerAlphaLocalsetMarkerBrushLocalsetMarkerColorLocalsetMarkerDirLocalsetMarkerShapeLocalsetMarkerSizeLocalsetMarkerTextLocalsetMarkerTypeLocal

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section