Difference between revisions of "setMarkerPosLocal"

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m (see also + added a semicolon to example >> I'm trying to avoid being pedantic - but my OCD is twitching <<)
m (setMarkerPos takes 3D Position)
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| Moves the marker. Pos format is [[Position2D]]. |= Description
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| Moves the marker. |= Description
 
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|p1= markerName: [[String]] |= Parameter 1
 
|p1= markerName: [[String]] |= Parameter 1
|p2= pos: [[Array]] - format [[Position2D]] |= Parameter 2
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|p2= pos: [[Array]] - format [[Position2D]] or [[PositionAGL]] |= Parameter 2
  
  

Revision as of 15:14, 20 August 2018

Introduced with Armed Assault version 1.04
  Effects of this scripting command are not broadcasted over the network and remain local to the client the command is executed on

Click on the images for descriptions

Introduced in

Game:
Armed Assault
Version:
1.04

Description

Description:
Moves the marker.

Syntax

Syntax:
markerName setMarkerPosLocal pos
Parameters:
markerName: String
pos: Array - format Position2D or PositionAGL
Return Value:
Nothing

Examples

Example 1:
"MarkerOne" setMarkerPosLocal getMarkerPos "MarkerTwo";

Additional Information

Multiplayer:
-
See also:
setMarkerAlphasetMarkerAlphaLocalsetMarkerBrushsetMarkerBrushLocalsetMarkerColorsetMarkerColorLocalsetMarkerDirsetMarkerDirLocalsetMarkerPossetMarkerShapesetMarkerShapeLocalsetMarkerSizesetMarkerSizeLocalsetMarkerTextsetMarkerTextLocalsetMarkerTypesetMarkerTypeLocal

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

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