setMarkerSize: Difference between revisions

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m (Text replacement - "{{Feature|Informative|" to "{{Feature|informative|")
 
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{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| ofp |Game name=
|game1= ofp
|version1= 1.21


|1.21|Game version=
|game2= ofpe
|version2= 1.00


|eff= global |Multiplayer Effects=
|game3= arma1
____________________________________________________________________________________________
|version3= 1.00


| Set marker size.
|game4= arma2
Size is in format [a-axis, b-axis]. |DESCRIPTION=
|version4= 1.00
____________________________________________________________________________________________


| markerName '''setMarkerSize''' [a-axis, b-axis] |SYNTAX=
|game5= arma2oa
|version5= 1.50


|p1= markerName: [[String]] |PARAMETER1=
|game6= tkoh
|version6= 1.00


|p2= [a-axis, b-axis]: [[Array]] |PARAMETER2=
|game7= arma3
|version7= 0.50


|p3= a-axis: [[Number]]. 1/2 width of marker |PARAMETER3=
|gr1= Markers


|p4= b-axis: [[Number]]. 1/2 height of marker |PARAMETER4=
|eff= global


| [[Nothing]] |RETURNVALUE=
|descr= Sets the marker's size.
____________________________________________________________________________________________
{{Feature|informative|'''Multiplayer optimisation:''' Global marker commands always broadcast the ''entire'' marker state over the network. As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).}}
 
|x1= <code>"MarkerOne" [[setMarkerSize]] [100, 200];</code> |EXAMPLE1=
____________________________________________________________________________________________


| [[getMarkerSize]], [[setMarkerBrush]], [[setMarkerColor]], [[setMarkerDir]], [[setMarkerPos]], [[setMarkerShape]], [[createMarker]], [[setMarkerText]], [[setMarkerType]], [[setMarkerAlpha]] |SEEALSO=
|s1= markerName [[setMarkerSize]] [a-axis, b-axis]


}}
|p1= markerName: [[String]]
 
|p2= a-axis: [[Number]] - 1/2 width of marker
 
|p3= b-axis: [[Number]] - 1/2 height of marker


<h3 style="display:none">Notes</h3>
|r1= [[Nothing]]
<dl class="command_description">
<!-- Note Section BEGIN -->


<!-- Note Section END -->
|x1= <sqf>"MarkerOne" setMarkerSize [100, 200];</sqf>
</dl>


<h3 style="display:none">Bottom Section</h3>
|seealso= [[setMarkerSizeLocal]] [[getMarkerSize]] [[markerSize]]
[[Category:Scripting Commands|SETMARKERSIZE]]
}}
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.96|SETMARKERSIZE]]
[[Category:Scripting Commands OFP 1.46|SETMARKERSIZE]]
[[Category:Scripting Commands ArmA|SETMARKERSIZE]]
[[Category:Command Group: Markers|SETMARKERSIZE]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]

Latest revision as of 01:25, 2 February 2024

Hover & click on the images for description

Description

Description:
Sets the marker's size.
Multiplayer optimisation: Global marker commands always broadcast the entire marker state over the network. As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).
Groups:
Markers

Syntax

Syntax:
markerName setMarkerSize [a-axis, b-axis]
Parameters:
markerName: String
a-axis: Number - 1/2 width of marker
b-axis: Number - 1/2 height of marker
Return Value:
Nothing

Examples

Example 1:
"MarkerOne" setMarkerSize [100, 200];

Additional Information

See also:
setMarkerSizeLocal getMarkerSize markerSize

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note