Difference between revisions of "setMarkerTypeLocal"

From Bohemia Interactive Community
Jump to navigation Jump to search
m (move Note into main body - add Select marker)
m (Text replacement - "|= Game version" to "|Game version=")
 
(15 intermediate revisions by 10 users not shown)
Line 1: Line 1:
{{Command|= Comments
+
{{Command|Comments=
 
____________________________________________________________________________________________
 
____________________________________________________________________________________________
  
| arma |= Game name
+
| arma |Game name=
  
|1.04|= Game version
+
|1.04|Game version=
  
|eff= local |= Effects in MP
+
|eff= local |Multiplayer Effects=
 
____________________________________________________________________________________________
 
____________________________________________________________________________________________
  
| Set marker type. Type may be any of:
+
| Sets marker type locally. Marker type is a class name in [[cfgMarkers]].
* '''"Flag"'''
+
 
* '''"Flag1"'''
+
|DESCRIPTION=
* '''"Dot"'''
 
* '''"Destroy"'''
 
* '''"Start"'''
 
* '''"End"'''
 
* '''"Warning"'''
 
* '''"Join"'''
 
* '''"Pickup"'''
 
* '''"Unknown"'''
 
* '''"Marker"'''
 
* '''"Arrow"'''
 
* '''"Empty"'''
 
* '''"Select"''' (displayed in-game as "Empty")
 
|= Description
 
 
____________________________________________________________________________________________
 
____________________________________________________________________________________________
  
| markerName '''setMarkerTypeLocal''' "MarkerType" |= Syntax
+
| markerName '''setMarkerTypeLocal''' type |SYNTAX=
  
|p1= markerName: [[String]] |= Parameter 1
+
|p1= markerName: [[String]] |PARAMETER1=
  
|p2= MarkerType: [[String]]. As above |= Parameter 2
+
|p2= type: [[String]]. See [[cfgMarkers]]. |PARAMETER2=
  
| [[Nothing]] |= Return value
+
| [[Nothing]] |RETURNVALUE=
 
____________________________________________________________________________________________
 
____________________________________________________________________________________________
 
   
 
   
|x1= <pre>"MarkerOne" setMarkerTypeLocal "Warning"</pre> |= Example 1
+
|x1= <code>"MarkerOne" [[setMarkerTypeLocal]] "Warning";</code> |EXAMPLE1=
 
____________________________________________________________________________________________
 
____________________________________________________________________________________________
  
| |= See also
+
| [[cfgMarkers]], [[setMarkerAlpha]], [[setMarkerAlphaLocal]], [[setMarkerBrush]], [[setMarkerBrushLocal]], [[setMarkerColor]], [[setMarkerColorLocal]], [[setMarkerDir]], [[setMarkerDirLocal]], [[setMarkerPos]], [[setMarkerPosLocal]], [[setMarkerShape]], [[setMarkerShapeLocal]], [[setMarkerSize]], [[setMarkerSizeLocal]], [[setMarkerText]], [[setMarkerTextLocal]], [[setMarkerType]], [[markerType]] |SEEALSO=
  
 
}}
 
}}
Line 46: Line 33:
 
<dl class="command_description">
 
<dl class="command_description">
 
<!-- Note Section BEGIN -->
 
<!-- Note Section BEGIN -->
 
<dd class="notedate">Posted on 24 May, 2008</dd>
 
<dt class="note">'''[[User:Dr_Eyeball|Dr_Eyeball]]'''</dt><dd class="note">
 
As of ArmA '''v1.14''', the Warfare mission also provides easy access to the following markers:
 
* "FireMission"
 
* "AirTeam"
 
* "CommandTeam"
 
* "Headquarters"
 
* "HeavyTeam"
 
* "InfantryTeam"
 
* "LightTeam"
 
* "Attack"
 
* "Move"
 
* "Defend"
 
* "Vehicle"
 
* "DestroyedVehicle"
 
* "RepairVehicle"
 
* "SalvageVehicle"
 
* "SupplyVehicle"
 
* "Town"
 
* "Camp"
 
* "Depot"
 
</dd>
 
  
 
<!-- Note Section END -->
 
<!-- Note Section END -->
Line 77: Line 41:
 
[[Category:Scripting Commands ArmA|SETMARKERTYPELOCAL]]
 
[[Category:Scripting Commands ArmA|SETMARKERTYPELOCAL]]
 
[[Category:Command Group: Markers|SETMARKERTYPELOCAL]]
 
[[Category:Command Group: Markers|SETMARKERTYPELOCAL]]
 +
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
 +
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
 +
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]

Latest revision as of 19:57, 1 September 2019

Introduced with Armed Assault version 1.04
  Effects of this scripting command are not broadcasted over the network and remain local to the client the command is executed on

Click on the images for descriptions

Introduced in

Game:
Armed Assault
Version:
1.04

Description

Description:
Sets marker type locally. Marker type is a class name in cfgMarkers.

Syntax

Syntax:
markerName setMarkerTypeLocal type
Parameters:
markerName: String
type: String. See cfgMarkers.
Return Value:
Nothing

Examples

Example 1:
"MarkerOne" setMarkerTypeLocal "Warning";

Additional Information

Multiplayer:
-
See also:
cfgMarkerssetMarkerAlphasetMarkerAlphaLocalsetMarkerBrushsetMarkerBrushLocalsetMarkerColorsetMarkerColorLocalsetMarkerDirsetMarkerDirLocalsetMarkerPossetMarkerPosLocalsetMarkerShapesetMarkerShapeLocalsetMarkerSizesetMarkerSizeLocalsetMarkerTextsetMarkerTextLocalsetMarkerTypemarkerType

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Bottom Section