Difference between revisions of "setMarkerTypeLocal"

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[[Category:Scripting Commands ArmA|SETMARKERTYPELOCAL]]
 
[[Category:Scripting Commands ArmA|SETMARKERTYPELOCAL]]
 
[[Category:Command Group: Markers|SETMARKERTYPELOCAL]]
 
[[Category:Command Group: Markers|SETMARKERTYPELOCAL]]
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[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]

Revision as of 18:25, 3 June 2009

Introduced with Armed Assault version 1.041.04Effects of this scripting command are not broadcasted over the network and remain local to the client the command is executed on
Hover & click on the images for descriptions

Description

Description:
Set marker type. Type may be any of:
  • "Flag"
  • "Flag1"
  • "Dot"
  • "Destroy"
  • "Start"
  • "End"
  • "Warning"
  • "Join"
  • "Pickup"
  • "Unknown"
  • "Marker"
  • "Arrow"
  • "Empty"
  • "Select" (displayed in-game as "Empty")
Arma V1.14 also:
  • "AirTeam"
  • "Attack"
  • "Camp"
  • "CommandTeam"
  • "Defend"
  • "Depot"
  • "DestroyedVehicle"
  • "FireMission"
  • "Headquaters"
  • "HeavyTeam"
  • "InfantryTeam"
  • "LightTeam"
  • "Move"
  • "RepairVehicle"
  • "SalvageVehicle"
  • "SupplyVehicle"
  • "Town"
  • "Vehicle"

Syntax

Syntax:
markerName setMarkerTypeLocal type
Parameters:
markerName: String
type: String. As above
Return Value:
Nothing

Examples

Example 1:
"MarkerOne" setMarkerTypeLocal "Warning"

Additional Information

See also:
See also needed

Notes

i
Only post proven facts here. Report bugs on the feedback tracker. Use the Talk page or the Forums for discussions.

Notes

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