Difference between revisions of "setMarkerTypeLocal"

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<!-- Note Section BEGIN -->
 
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<dd class="notedate">Posted on 24 May, 2008</dd>
 
<dt class="note">'''[[User:Dr_Eyeball|Dr_Eyeball]]'''</dt><dd class="note">
 
As of ArmA '''v1.14''', the Warfare mission also provides easy access to the following markers:
 
* "FireMission"
 
* "AirTeam"
 
* "CommandTeam"
 
* "Headquarters"
 
* "HeavyTeam"
 
* "InfantryTeam"
 
* "LightTeam"
 
* "Attack"
 
* "Move"
 
* "Defend"
 
* "Vehicle"
 
* "DestroyedVehicle"
 
* "RepairVehicle"
 
* "SalvageVehicle"
 
* "SupplyVehicle"
 
* "Town"
 
* "Camp"
 
* "Depot"
 
</dd>
 
  
 
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Revision as of 19:36, 25 January 2009

Introduced with Armed Assault version 1.04
  Effects of this scripting command are not broadcasted over the network and remain local to the client the command is executed on

Click on the images for descriptions

Introduced in

Game:
Armed Assault
Version:
1.04

Description

Description:
Set marker type. Type may be any of:
  • "Flag"
  • "Flag1"
  • "Dot"
  • "Destroy"
  • "Start"
  • "End"
  • "Warning"
  • "Join"
  • "Pickup"
  • "Unknown"
  • "Marker"
  • "Arrow"
  • "Empty"
  • "Select" (displayed in-game as "Empty")
Arma V1.14 also:
  • "AirTeam"
  • "Attack"
  • "Camp"
  • "CommandTeam"
  • "Defend"
  • "Depot"
  • "DestroyedVehicle"
  • "FireMission"
  • "Headquaters"
  • "HeavyTeam"
  • "InfantryTeam"
  • "LightTeam"
  • "Move"
  • "RepairVehicle"
  • "SalvageVehicle"
  • "SupplyVehicle"
  • "Town"
  • "Vehicle"

Syntax

Syntax:
markerName setMarkerTypeLocal type
Parameters:
markerName: String
type: String. As above
Return Value:
Nothing

Examples

Example 1:
"MarkerOne" setMarkerTypeLocal "Warning"

Additional Information

Multiplayer:
-
See also:
See also needed

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

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