setMousePosition: Difference between revisions

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m (Text replacement - "|game3= arma2oa |version3= 1.51 " to "|game3= arma2oa |version3= 1.50 ")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
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|game1= arma1
|game1= arma1
|version1= 1.00
|version1= 1.00


|game2= arma2
|game2= arma2
|version2= 1.00
|version2= 1.00


|game3= arma2oa
|game3= arma2oa
|version3= 1.50
|version3= 1.50


|game4= tkoh
|game4= tkoh
|version4= 1.00
|version4= 1.00


|game5= arma3
|game5= arma3
|version5= 0.50
|version5= 0.50


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|descr= Moves mouse pointer to specified position on the screen. '''x''' and '''y''' could be any number, but will be clipped so mouse never leaves the screen area.
|descr= Moves mouse pointer to specified position on the screen. '''x''' and '''y''' could be any number, but will be clipped so mouse never leaves the screen area.


|s1= '''setMousePosition''' [x, y]
|s1= [[setMousePosition]] [x, y]


|p1= x: [[Number]] - x in screen coordinates
|p1= x: [[Number]] - x in screen coordinates
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|r1= [[Nothing]]
|r1= [[Nothing]]
 
|x1= <code>[[setMousePosition]] [0.5, 0.5];</code>


|seealso= [[getMousePosition]], [[ctrlMapCursor]], [[reversedMouseY]]
|x1= <sqf>setMousePosition [0.5, 0.5];</sqf>
 
|seealso= [[getMousePosition]] [[ctrlMapCursor]] [[reversedMouseY]]
}}
}}

Revision as of 11:24, 13 May 2022

Hover & click on the images for description

Description

Description:
Moves mouse pointer to specified position on the screen. x and y could be any number, but will be clipped so mouse never leaves the screen area.
Groups:
GUI Control - Positioning

Syntax

Syntax:
setMousePosition [x, y]
Parameters:
x: Number - x in screen coordinates
y: Number - y in screen coordinates
Return Value:
Nothing

Examples

Example 1:
setMousePosition [0.5, 0.5];

Additional Information

See also:
getMousePosition ctrlMapCursor reversedMouseY

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note