setPlayerVoNVolume: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...)
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{{Command
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|seealso= [[getPlayerVoNVolume]] [[fadeSound]] [[fadeRadio]] [[fadeMusic]]
|seealso= [[getPlayerVoNVolume]] [[fadeSound]] [[fadeRadio]] [[fadeMusic]]
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<h3 style="display:none">Bottom Section</h3>

Revision as of 16:53, 3 May 2021

Hover & click on the images for description

Description

Description:
Sets provided player's Voice over Network (VoN) volume.
Groups:
Radio and Chat

Syntax

Syntax:
unit setPlayerVoNVolume volume
Parameters:
unit: Object - the other player's unit
volume: Number - the wanted volume
Return Value:
Nothing

Examples

Example 1:
_loudPlayer setPlayerVoNVolume 0.5;

Additional Information

See also:
getPlayerVoNVolume fadeSound fadeRadio fadeMusic

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note