setPlayerVoNVolume: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " <h3 style="display:none">Bottom Section</h3>" to "") |
Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ") |
||
(3 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{{ | {{RV|type=command | ||
|game1= arma3 | |game1= arma3 | ||
|version1= 2.00 | |||
| | |||
|arg= global | |arg= global | ||
Line 25: | Line 24: | ||
|seealso= [[getPlayerVoNVolume]] [[fadeSound]] [[fadeRadio]] [[fadeMusic]] | |seealso= [[getPlayerVoNVolume]] [[fadeSound]] [[fadeRadio]] [[fadeMusic]] | ||
}} | }} | ||
Revision as of 15:53, 3 May 2021
Description
- Description:
- Sets provided player's Voice over Network (VoN) volume.
- Groups:
- Radio and Chat
Syntax
- Syntax:
- unit setPlayerVoNVolume volume
- Parameters:
- unit: Object - the other player's unit
- volume: Number - the wanted volume
- Return Value:
- Nothing
Examples
- Example 1:
_loudPlayer setPlayerVoNVolume 0.5;
Additional Information
- See also:
- getPlayerVoNVolume fadeSound fadeRadio fadeMusic
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note