Difference between revisions of "setPosASL"

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[[Category:Scripting Commands|SETPOSASL]]
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{{RV|type=command
[[Category:Scripting Commands OFP Elite |SETPOSASL]]
 
[[Category:Scripting Commands ArmA|SETPOSASL]]
 
  
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|game1= ofpe
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|version1= 1.00
  
<h2 style="color:#000066">'''''obj'' setPosASL ''pos'''''</h2>
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|game2= ofp
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|version2= 1.99
  
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|game3= arma1
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|version3= 1.00
  
'''Operand types:'''
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|game4= arma2
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|version4= 1.00
  
'''obj:''' [[Object]]
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|game5= arma2oa
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|version5= 1.50
  
'''pos:''' [[Array]]
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|game6= tkoh
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|version6= 1.00
  
'''Type of returned value:'''
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|game7= arma3
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|version7= 0.50
  
[[Nothing]]
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|arg= global
  
'''Compatibility:'''
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|eff= global
  
Version 2.53 required.
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|gr1= Positions
  
'''Description:'''
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|descr= Sets the object position above sea level. Given position must be in [[PositionASL]] format.
  
Sets the object position.
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|s1= object [[setPosASL]] pos
  
The pos array uses the [[PositionASL]] format.
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|p1= object: [[Object]]
  
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|p2= pos: [[Array]] - format [[PositionASL]]
  
'''Example:'''
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|r1= [[Nothing]]
  
player '''setPosASL''' [ [[getPosASL]] [[player]] [[select]] 0, [[getPosASL]] [[player]] [[select]] 1 + 10, [[getPosASL]] [[select]] 2]
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|x1= <code>[[player]] [[setPosASL]] [<nowiki/>[[getPosASL]] [[player]] [[select]] 0, ([[getPosASL]] [[player]] [[select]] 1) + 10, [[getPosASL]] [[player]] [[select]] 2];</code>
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|x2= <code>[[Magic Variables#this_2|this]] [[setPosASL]] [<nowiki/>[[position]] [[Magic Variables#this_2|this]] [[select]] 0, [[position]] [[Magic Variables#this_2|this]] [[select]] 1, 9];  {{cc|[ X, Y, Z]}}</code>
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|seealso= [[ASLToATL]], [[ATLToASL]], [[getPos]], [[getPosASL]], [[getPosATL]], [[position]], [[setPos]], [[setPosASL2]], [[setPosATL]], [[getTerrainHeightASL]], [[setPosWorld]], [[setVehiclePosition]]
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}}

Latest revision as of 23:49, 7 August 2021

Hover & click on the images for description

Description

Description:
Sets the object position above sea level. Given position must be in PositionASL format.
Groups:
Positions

Syntax

Syntax:
object setPosASL pos
Parameters:
object: Object
pos: Array - format PositionASL
Return Value:
Nothing

Examples

Example 1:
player setPosASL [getPosASL player select 0, (getPosASL player select 1) + 10, getPosASL player select 2];
Example 2:
this setPosASL [position this select 0, position this select 1, 9]; // [ X, Y, Z]

Additional Information

See also:
ASLToATLATLToASLgetPosgetPosASLgetPosATLpositionsetPossetPosASL2setPosATLgetTerrainHeightASLsetPosWorldsetVehiclePosition

Notes

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Only post proven facts here! Add Note