setPosASL: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " |r1=[[" to " |r1= [[") |
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{{RV|type=command | {{RV|type=command | ||
| | |game1= ofpe | ||
|version1= 1.00 | |||
|1. | |game2= ofp | ||
|version2= 1.99 | |||
| | |game3= arma1 | ||
|version3= 1.00 | |||
|game4= arma2 | |||
|version4= 1.00 | |||
|game5= arma2oa | |||
|version5= 1.50 | |||
|game6= tkoh | |||
|version6= 1.00 | |||
| | |game7= arma3 | ||
|version7= 0.50 | |||
|arg= global | |arg= global | ||
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|gr1= Positions | |gr1= Positions | ||
| Sets the object position above sea level. Given position must be in [[PositionASL]] format. | |descr= Sets the object position above sea level. Given position must be in [[PositionASL]] format. | ||
| object [[setPosASL]] pos | |s1= object [[setPosASL]] pos | ||
|p1= object: [[Object]] | |p1= object: [[Object]] | ||
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|p2= pos: [[Array]] - format [[PositionASL]] | |p2= pos: [[Array]] - format [[PositionASL]] | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code>[[player]] [[setPosASL]] [<nowiki/>[[getPosASL]] [[player]] [[select]] 0, ([[getPosASL]] [[player]] [[select]] 1) + 10, [[getPosASL]] [[player]] [[select]] 2];</code> | |x1= <code>[[player]] [[setPosASL]] [<nowiki/>[[getPosASL]] [[player]] [[select]] 0, ([[getPosASL]] [[player]] [[select]] 1) + 10, [[getPosASL]] [[player]] [[select]] 2];</code> | ||
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|seealso= [[ASLToATL]], [[ATLToASL]], [[getPos]], [[getPosASL]], [[getPosATL]], [[position]], [[setPos]], [[setPosASL2]], [[setPosATL]], [[getTerrainHeightASL]], [[setPosWorld]], [[setVehiclePosition]] | |seealso= [[ASLToATL]], [[ATLToASL]], [[getPos]], [[getPosASL]], [[getPosATL]], [[position]], [[setPos]], [[setPosASL2]], [[setPosATL]], [[getTerrainHeightASL]], [[setPosWorld]], [[setVehiclePosition]] | ||
}} | }} | ||
Revision as of 00:49, 8 August 2021
Description
- Description:
- Sets the object position above sea level. Given position must be in PositionASL format.
- Groups:
- Positions
Syntax
- Syntax:
- object setPosASL pos
- Parameters:
- object: Object
- pos: Array - format PositionASL
- Return Value:
- Nothing
Examples
- Example 1:
player setPosASL [getPosASL player select 0, (getPosASL player select 1) + 10, getPosASL player select 2];
- Example 2:
this setPosASL [position this select 0, position this select 1, 9]; // [ X, Y, Z]
Additional Information
- See also:
- ASLToATLATLToASLgetPosgetPosASLgetPosATLpositionsetPossetPosASL2setPosATLgetTerrainHeightASLsetPosWorldsetVehiclePosition
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Elite version 1.00
- Operation Flashpoint: Elite: New Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- Operation Flashpoint: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Positions
- Scripting Commands: Global Effect