Difference between revisions of "setPosASL"

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{{Command|= Comments
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{{RV|type=command
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| arma |= Game name
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|game1= ofpe
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|version1= 1.00
  
|1.00|= Game version
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|game2= ofp
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|version2= 1.99
  
| Sets the object position above sea level. The pos array uses the [[PositionASL]] format. |= Description
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|game3= arma1
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|version3= 1.00
  
| obj '''setPosASL''' pos |= Syntax
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|game4= arma2
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|version4= 1.00
  
|p1= obj: [[Object]] |= Parameter 1
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|game5= arma2oa
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|version5= 1.50
  
|p2= pos: [[Array]] |= Parameter 2
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|game6= tkoh
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|version6= 1.00
  
| [[Nothing]] |= Return value
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|game7= arma3
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|version7= 0.50
 
 
|x1= <code>player setPosASL [ [[getPosASL]] [[player]] [[select]] 0, ([[getPosASL]] [[player]] [[select]] 1) + 10, [[getPosASL]] [[player]] [[select]] 2]</code> |= Example 1
 
  
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|arg= global
  
| |= See also
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|eff= global
  
}}
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|gr1= Positions
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|descr= Sets the object position above sea level. Given position must be in [[PositionASL]] format.
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|s1= object [[setPosASL]] pos
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|p1= object: [[Object]]
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|p2= pos: [[Array]] - format [[PositionASL]]
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|r1= [[Nothing]]
  
<h3 style="display:none">Notes</h3>
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|x1= <code>[[player]] [[setPosASL]] [<nowiki/>[[getPosASL]] [[player]] [[select]] 0, ([[getPosASL]] [[player]] [[select]] 1) + 10, [[getPosASL]] [[player]] [[select]] 2];</code>
<dl class="command_description">
 
<!-- Note Section BEGIN -->
 
  
<!-- Note Section END -->
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|x2= <code>[[Magic Variables#this_2|this]] [[setPosASL]] [<nowiki/>[[position]] [[Magic Variables#this_2|this]] [[select]] 0, [[position]] [[Magic Variables#this_2|this]] [[select]] 1, 9];  {{cc|[ X, Y, Z]}}</code>
</dl>
 
  
<h3 style="display:none">Bottom Section</h3>
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|seealso= [[ASLToATL]], [[ATLToASL]], [[getPos]], [[getPosASL]], [[getPosATL]], [[position]], [[setPos]], [[setPosASL2]], [[setPosATL]], [[getTerrainHeightASL]], [[setPosWorld]], [[setVehiclePosition]]
[[Category:Scripting Commands|SETPOSASL]]
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}}
[[Category:Scripting Commands OFP Elite |SETPOSASL]]
 
[[Category:Scripting Commands ArmA|SETPOSASL]]
 

Latest revision as of 23:49, 7 August 2021

Hover & click on the images for description

Description

Description:
Sets the object position above sea level. Given position must be in PositionASL format.
Groups:
Positions

Syntax

Syntax:
object setPosASL pos
Parameters:
object: Object
pos: Array - format PositionASL
Return Value:
Nothing

Examples

Example 1:
player setPosASL [getPosASL player select 0, (getPosASL player select 1) + 10, getPosASL player select 2];
Example 2:
this setPosASL [position this select 0, position this select 1, 9]; // [ X, Y, Z]

Additional Information

See also:
ASLToATLATLToASLgetPosgetPosASLgetPosATLpositionsetPossetPosASL2setPosATLgetTerrainHeightASLsetPosWorldsetVehiclePosition

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note