Difference between revisions of "setPosASL"

From Bohemia Interactive Community
Jump to navigation Jump to search
(locality)
m (Text replacement - " |r1=[[" to " |r1= [[")
 
(34 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{Command|= Comments
+
{{RV|type=command
____________________________________________________________________________________________
 
  
| arma |= Game name
+
|game1= ofpe
 +
|version1= 1.00
  
|1.00|= Game version
+
|game2= ofp
 +
|version2= 1.99
  
|arg= global |= Arguments in MP
+
|game3= arma1
 +
|version3= 1.00
  
|eff= global |= Effects in MP
+
|game4= arma2
____________________________________________________________________________________________
+
|version4= 1.00
  
| Sets the object position above sea level. The pos array uses the [[PositionASL]] format. |= Description
+
|game5= arma2oa
____________________________________________________________________________________________
+
|version5= 1.50
  
| object '''setPosASL''' pos |= Syntax
+
|game6= tkoh
 +
|version6= 1.00
  
|p1= object: [[Object]] |= Parameter 1
+
|game7= arma3
 +
|version7= 0.50
  
|p2= pos: [[Array]] - format [[PositionASL]] |= Parameter 2
+
|arg= global
  
| [[Nothing]] |= Return value
+
|eff= global
____________________________________________________________________________________________
 
 
 
|x1= <code>[[player]] [[setPosASL]] <nowiki>[</nowiki>[[getPosASL]] [[player]] [[select]] 0, ([[getPosASL]] [[player]] [[select]] 1) + 10, [[getPosASL]] [[player]] [[select]] 2];</code> |= Example 1
 
  
|x2= <code>this [[setPosASL]] <nowiki>[</nowiki>[[position]] this [[select]] 0, [[position]] this [[select]] 1, 9];  //[ X, Y, Z]</code> |= Example 2
+
|gr1= Positions
  
____________________________________________________________________________________________
+
|descr= Sets the object position above sea level. Given position must be in [[PositionASL]] format.
  
| [[ASLToATL]], [[ATLToASL]], [[getPos]], [[getPosASL]], [[getPosATL]], [[position]], [[setPos]], [[setPosASL2]], [[setPosATL]], [[getTerrainHeightASL]] |= See also
+
|s1= object [[setPosASL]] pos
  
}}
+
|p1= object: [[Object]]
 +
 
 +
|p2= pos: [[Array]] - format [[PositionASL]]
 +
 
 +
|r1= [[Nothing]]
  
<h3 style="display:none">Notes</h3>
+
|x1= <code>[[player]] [[setPosASL]] [<nowiki/>[[getPosASL]] [[player]] [[select]] 0, ([[getPosASL]] [[player]] [[select]] 1) + 10, [[getPosASL]] [[player]] [[select]] 2];</code>
<dl class="command_description">
 
<!-- Note Section BEGIN -->
 
  
<!-- Note Section END -->
+
|x2= <code>[[Magic Variables#this_2|this]] [[setPosASL]] [<nowiki/>[[position]] [[Magic Variables#this_2|this]] [[select]] 0, [[position]] [[Magic Variables#this_2|this]] [[select]] 1, 9];  {{cc|[ X, Y, Z]}}</code>
</dl>
 
  
<h3 style="display:none">Bottom Section</h3>
+
|seealso= [[ASLToATL]], [[ATLToASL]], [[getPos]], [[getPosASL]], [[getPosATL]], [[position]], [[setPos]], [[setPosASL2]], [[setPosATL]], [[getTerrainHeightASL]], [[setPosWorld]], [[setVehiclePosition]]
[[Category:Scripting Commands|SETPOSASL]]
+
}}
[[Category:Scripting Commands OFP 1.99|SETPOSASL]]
 
[[Category:Scripting Commands OFP Elite |SETPOSASL]]
 
[[Category:Scripting Commands ArmA|SETPOSASL]]
 
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
 

Latest revision as of 00:49, 8 August 2021

Hover & click on the images for description

Description

Description:
Sets the object position above sea level. Given position must be in PositionASL format.
Groups:
Positions

Syntax

Syntax:
object setPosASL pos
Parameters:
object: Object
pos: Array - format PositionASL
Return Value:
Nothing

Examples

Example 1:
player setPosASL [getPosASL player select 0, (getPosASL player select 1) + 10, getPosASL player select 2];
Example 2:
this setPosASL [position this select 0, position this select 1, 9]; // [ X, Y, Z]

Additional Information

See also:
ASLToATLATLToASLgetPosgetPosASLgetPosATLpositionsetPossetPosASL2setPosATLgetTerrainHeightASLsetPosWorldsetVehiclePosition

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note